Demonstrates the slab feature in an interactive program.
This program shows how to display slabs from various types of meshes.
A hexahedron mesh is loaded at start-up. The full mesh skin with edge drawstyle is also added to the scene.
Press u or d to decrease/increase slice index. Press i to display slice along the i-axis. Press j to display slice along the j-axis. Press k to display slice along the k-axis. Press v to toggle vector visibility.
FILES:
-
MeshVizXLM/mapping/Slab/Main.cxx
-
MeshVizXLM/mapping/Slab/DemoSlab.h
-
MeshVizXLM/mapping/Slab/DemoSlab.cxx
-
MeshVizXLM/mapping/DemoTemplate/Demo.h
-
MeshVizXLM/mapping/DemoTemplate/Demo.cxx
-
MeshVizXLM/mapping/DemoTemplate/Data.h
-
MeshVizXLM/mapping/DemoTemplate/Data.cxx
-
MeshVizXLM/mapping/DemoTemplate/MeshSceneEditor.h
-
MeshVizXLM/mapping/DemoTemplate/MeshSceneEditor.cxx
-
MeshVizXLM/mapping/DemoTemplate/TextSceneEditor.h
-
MeshVizXLM/mapping/DemoTemplate/TextSceneEditor.cxx
SEE ALSO
MoMesh, MoScalarSetI, MoScalarSetIj, MoScalarSetIjk, MoVec3SetI, MoVec3SetIj, MoVec3SetIjk, MoDataBinding, MoMeshSkin, MoMeshSurface, MoMeshSlab
SCREENSHOT: