Property node that stores a scalar data set for a structured volume mesh. More...
#include <MeshVizXLM/mapping/nodes/MoScalarSetIjk.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
MoScalarSetIjk () | |
virtual void | setScalarSet (const MiScalardSetIjk *scalarSet) |
virtual const MiScalardSetIjk * | getScalarSet () |
Static Public Member Functions | |
static SoType | getClassTypeId () |
This node adds a reference to an object implementing the MiScalardSetIjk interface to the list of structured surface scalar sets in the traversal state.
Subsequent mesh representations will be able to use this data set for extraction, coloring, etc. During traversal of the scene graph, MoScalarSetI nodes are accumulated into a list so that an extraction can retrieve several scalar sets during the same computation. For example, the first set (located at index 0 in the list) for computing an isosurface and the second set (located at index 1) for coloring it.
Note:
MoScalarSet, MoScalarSetI, MoScalarSetIj
EclipseMeshViz, CellShape, GridPlaneSlice, InterpolatedLogicalSlice, IsolineOnIsosurface, Isosurface, LogicalSlice, Outline, PickingAndProbing, PlaneSlice, Skin, Slab, Streamlines, Vectors, VolumeMesh
MoScalarSetIjk::MoScalarSetIjk | ( | ) |
Constructor.
static SoType MoScalarSetIjk::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from MoActionNode.
virtual const MiScalardSetIjk* MoScalarSetIjk::getScalarSet | ( | ) | [inline, virtual] |
Gets the scalar set interface.
virtual SoType MoScalarSetIjk::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from MoActionNode.
virtual void MoScalarSetIjk::setScalarSet | ( | const MiScalardSetIjk * | scalarSet | ) | [inline, virtual] |
Sets the scalar set interface.