Package | Description |
---|---|
com.openinventor.inventor |
Open Inventor is an object-oriented and OpenGL-based API for real-time 3D visualization.
|
com.openinventor.inventor.actions | |
com.openinventor.inventor.caches | |
com.openinventor.inventor.elements |
The element classes are used internally for storing information in Open Inventor's traversal state list.
|
com.openinventor.inventor.nodes | |
com.openinventor.inventor.oglobjects | |
com.openinventor.ldm |
Large Data Management.
|
com.openinventor.ldm.elements | |
com.openinventor.meshviz.elements | |
com.openinventor.meshvizxlm.mapping.elements |
Provides state elements.
|
com.openinventor.volumeviz.elements | |
com.openinventor.volumeviz.nodes |
Modifier and Type | Method and Description |
---|---|
boolean |
SoFrameBufferObject.bind(SoState state)
Deprecated.
Calls bind(state, (boolean)true).
|
boolean |
SoFrameBufferObject.bind(SoState state,
boolean bindMultisampleFBO)
Deprecated.
Set this Framebuffer as the current rendering target.
|
void |
SoFrameBufferObject.flush(SoState state)
Deprecated.
Blit the multisampling FBO to the regular FBO.
|
static int |
SoFrameBufferObject.getMaxSamples(SoState state)
Deprecated.
Returns the maximum number of samples usable for multisampling.
|
static boolean |
SoFrameBufferObject.isAvailable(SoState state)
Deprecated.
Returns true if FrameBuffers are available on this system.
|
static boolean |
SoFrameBufferObject.isMultisamplingAvailable(SoState state)
Deprecated.
Returns true if multisampling is available for FrameBuffers on this system.
|
Modifier and Type | Method and Description |
---|---|
SoState |
SoAction.getState() |
Modifier and Type | Method and Description |
---|---|
static boolean |
SoGLRenderAction.isSortedLayersSupported(SoState state)
Indicates if
SORTED_PIXELS_BLEND transparency is supported by your graphics board on the current context. |
Modifier and Type | Method and Description |
---|---|
void |
SoCache.addCacheDependency(SoState state,
SoCache cache)
Adds a dependency of this instance on another cache instance.
|
void |
SoGLRenderCache.call(SoState state)
Deprecated.
|
SoElement |
SoCache.getCachedInvalidElement(SoState state)
Assuming
isValid() returns false, this will return the first cached element that is invalid (auto-caching uses this in its heuristic). |
SoElement |
SoCache.getInvalidElement(SoState state)
Assuming
isValid() returns false, this will return the first state element that is invalid (auto-caching uses this in its heuristic). |
boolean |
SoCache.isValid(SoState state)
Returns true if cache is valid with respect to the given state.
|
boolean |
SoNodeDependencies.isValid(SoState state)
Returns true if the cache is valid for the given state.
|
boolean |
SoCache.isValid(SoState state,
boolean name_9829)
kept from 7.2, only for .NET binary compatibility issues
|
boolean |
SoCache.isValid(SoState state,
SoElement elf)
Return is the given element is valid True if the element is not monitored.
|
void |
SoGLRenderCache.open(SoState state)
Deprecated.
|
static void |
SoPrimitiveCountCache.setContains3DText(SoState state) |
static void |
SoBoundingBoxCache.setHasLinesOrPoints(SoState state) |
static void |
SoBoundingBoxCache.setHasScreenSpaceBoundingBoxes(SoState state,
boolean flag) |
static void |
SoPrimitiveCountCache.setIsApproximated(SoState state) |
void |
SoNodeDependencies.updateCache(SoState state)
Update cache according to given state.
|
Constructor and Description |
---|
SoBoundingBoxCache(SoState state) |
SoCache(SoState state)
Constructor.
|
SoNormalCache(SoState state)
Constructor.
|
SoPrimitiveCountCache(SoState state) |
Modifier and Type | Method and Description |
---|---|
static boolean |
SoTextureUnitElement.activateTextureUnit(SoState state,
int unit)
Activates the current texture if it exists.
|
static void |
SoDirectVizLightShaderElement.add(SoState state,
SoDirectVizShader profile)
Deprecated.
|
static void |
SoLightElement.add(SoState state,
SoLight light,
SbMatrix WCToVRCMatrix)
Add to the current light list and to the current matrix list.
|
static void |
SoClipPlaneElement.add(SoState state,
SoNode node,
SbPlane plane)
Adds a clip plane to the current set in the state.
|
static void |
SoProfileElement.add(SoState state,
SoProfile profile)
Add to the current profile list.
|
static void |
SoUniformShaderParameterElement.add(SoState state,
SoShaderParameter param,
SoMFNode shaderObjects)
Adds a shader parameter.
|
static void |
SoVertexShaderParameterElement.add(SoState state,
SoVertexShaderParameter vertexAttrib)
Add to the current vertex attribs list.
|
static boolean |
SoCacheElement.anyOpen(SoState state)
Returns true if any cache is currently open in the state.
|
static boolean |
SoGLCacheContextElement.areMipMapsFast(SoState state)
Deprecated.
true if mip-mapped textures are known to be fast.
|
static void |
SoCacheElement.closeAnyOpen(SoState state)
Closes any open cache.
|
static boolean |
SoTextureImage3Element.containsTransparency(SoState state)
Calls containsTransparency(state, (int)0).
|
static boolean |
SoTextureImageElement.containsTransparency(SoState state)
Calls containsTransparency(state, (int)0).
|
static boolean |
SoTextureImage3Element.containsTransparency(SoState state,
int unit)
Returns true if the texture contains transparency info.
|
static boolean |
SoTextureImageElement.containsTransparency(SoState state,
int unit)
Returns true if the texture contains transparency info.
|
static boolean |
SoGLCacheContextElement.extSupported(SoState state,
int ext)
Deprecated.
This routine is pretty quick.
|
static boolean |
SoAnnoText3CharOrientElement.get(SoState state)
Returns the current value from the state.
|
static SoAnnoText3FontSizeHintElement.FontSizeHints |
SoAnnoText3FontSizeHintElement.get(SoState state)
Returns the current value from the state.
|
static SoAnnoText3RenderPrintElement.RenderPrintTypes |
SoAnnoText3RenderPrintElement.get(SoState state)
Returns the current value from the state.
|
static SoBBoxCacheElement.CacheModes |
SoBBoxCacheElement.get(SoState state)
Returns cache mode.
|
static SoBBoxTypeElement.Types |
SoBBoxTypeElement.get(SoState state)
Returns current BBox type from the state.
|
static SoColorMap |
SoColorMapElement.get(SoState state)
Gets the current color map in the state.
|
static float |
SoComplexityElement.get(SoState state)
Returns current complexity from the state.
|
static SoComplexityTypeElement.Types |
SoComplexityTypeElement.get(SoState state)
Returns current complexity type from the state.
|
static float |
SoCreaseAngleElement.get(SoState state)
Returns current crease angle from the state.
|
static float |
SoDecimationPercentageElement.get(SoState state)
Returns current decimation percentage from the state.
|
static SoDecimationTypeElement.Types |
SoDecimationTypeElement.get(SoState state)
Returns current decimation type from the state.
|
static float |
SoDepthOffsetElement.get(SoState state)
Returns current accumulated offset from the state.
|
static SoDirectVizCameraShader |
SoDirectVizCameraShaderElement.get(SoState state)
Deprecated.
|
static SoDirectVizEnvironmentShader |
SoDirectVizEnvironmentShaderElement.get(SoState state)
Deprecated.
|
static java.util.Vector<SoNode> |
SoDirectVizLightShaderElement.get(SoState state)
Deprecated.
|
static SoDirectVizShader |
SoDirectVizShaderElement.get(SoState state)
Deprecated.
|
static SoDrawBufferElement.SoDrawBufferTypes |
SoDrawBufferElement.get(SoState state)
Returns current depth buffer parameters.
|
static SoDrawStyleElement.Styles |
SoDrawStyleElement.get(SoState state)
Returns current draw style from the state.
|
static SoEnvironmentElement.EnvironmentParameters |
SoEnvironmentElement.get(SoState state)
Gets the current environment in the state.
|
static float |
SoFocalDistanceElement.get(SoState state)
Returns current focal distance from the state.
|
static java.lang.String |
SoFontNameElement.get(SoState state)
Returns the current font name from the state.
|
static SoFontRenderStyleElement.RenderStyles |
SoFontRenderStyleElement.get(SoState state)
Returns current render style from the state.
|
static float |
SoFontSizeElement.get(SoState state)
Returns the current font size from the state.
|
static int |
SoGLCacheContextElement.get(SoState state)
Deprecated.
Gets the current context.
|
static int |
SoGLLightIdElement.get(SoState state)
Deprecated.
Returns current light id from the state.
|
static int |
SoGLRenderPassElement.get(SoState state)
Deprecated.
Returns current rendering pass from the state.
|
static SbVec2f[] |
SoGLUpdateAreaElement.get(SoState state)
Deprecated.
Returns current update area from the state.
|
static SbProj4Projection.Projections |
SoGeoRenderElement.get(SoState state)
Returns current render mode in the state.
|
static int |
SoInteractiveSwitchElement.get(SoState state)
Returns current switch index from the state.
|
static SbVec3f |
SoLightAttenuationElement.get(SoState state)
Returns the current light attenuation from the state.
|
static float |
SoLineWidthElement.get(SoState state)
Returns current line width from the state.
|
static SbMatrix |
SoLocalBBoxMatrixElement.get(SoState state)
Returns current matrix from the state.
|
static SbViewportRegion |
SoLogicalViewportElement.get(SoState state)
Returns the current viewport region from the state.
|
static SoMaterialBindingElement.Bindings |
SoMaterialBindingElement.get(SoState state)
Returns current material binding from the state.
|
static SbMatrix |
SoModelMatrixElement.get(SoState state)
Returns current model matrix from the state.
|
static SbVec4f |
SoModifyLogicalViewportElement.get(SoState state)
Returns the current portion from the state.
|
static SbVec4f |
SoModifyViewVolumeElement.get(SoState state)
Returns the current portion of the view volume from the state.
|
static SoMultipleInstance |
SoMultipleInstanceElement.get(SoState state)
Returns the current element in the state.
|
static float |
SoNeighborToleranceElement.get(SoState state)
Returns current tolerance factor from the state.
|
static SoNormalBindingElement.Bindings |
SoNormalBindingElement.get(SoState state)
Returns current normal binding from the state.
|
static SoPickMethodElement.Methods |
SoPickMethodElement.get(SoState state)
Returns current pick method from the state.
|
static SbViewVolume |
SoPickRayElement.get(SoState state)
Returns the current picking ray view volume from the state.
|
static SoPickStyleElement.Styles |
SoPickStyleElement.get(SoState state)
Returns current pick style from the state.
|
static float |
SoPointSizeElement.get(SoState state)
Returns current point size from the state.
|
static java.util.Vector<SoNode> |
SoProfileElement.get(SoState state)
Returns the current list of profile nodes from the state.
|
static SoProjection |
SoProjectionElement.get(SoState state)
Returns the current projection node from the state.
|
static SbMatrix |
SoProjectionMatrixElement.get(SoState state)
Returns current matrix from the state.
|
static SoShaderProgram |
SoShaderProgramElement.get(SoState state)
Gets the current shader program in the state.
|
static SoShapeHintsElement.WindingTypes |
SoShapeHintsElement.get(SoState state)
Return current shape winding type from the state.
|
static SoShapeStyleElement |
SoShapeStyleElement.get(SoState state)
Get a readable instance.
|
static int |
SoSwitchElement.get(SoState state)
Returns current switch index from the state.
|
static float |
SoTextAliasingFactorElement.get(SoState state)
Returns current draw style from the state.
|
static SoTextAlignmentHElement.AlignmentHs |
SoTextAlignmentHElement.get(SoState state)
Returns current draw style from the state.
|
static SoTextAlignmentVElement.AlignmentVs |
SoTextAlignmentVElement.get(SoState state)
Returns current draw style from the state.
|
static float |
SoTextBackFrameLineWidthElement.get(SoState state)
Returns current draw style from the state.
|
static boolean |
SoTextKerningElement.get(SoState state)
Returns the current element value.
|
static float |
SoTextMarginElement.get(SoState state)
Returns current margin from the state.
|
static SoTextOrientationElement.Orientations |
SoTextOrientationElement.get(SoState state)
Returns current draw style from the state.
|
static boolean |
SoTextOutlineEnabledElement.get(SoState state)
Returns the current element value.
|
static SoTextStyleElement.Styles |
SoTextStyleElement.get(SoState state)
Returns current style from the state.
|
static SbVec2i32 |
SoTextTextureQualityRangeElement.get(SoState state)
Gets the current range in the state.
|
static boolean |
SoTexture3EnabledElement.get(SoState state)
Calls get(state, (int)0).
|
static SoTextureCoordinateBindingElement.Bindings |
SoTextureCoordinateBindingElement.get(SoState state)
Calls get(state, (int)0).
|
static boolean |
SoTextureCubeMapEnabledElement.get(SoState state)
Calls get(state, (int)0).
|
static boolean |
SoTextureEnabledElement.get(SoState state)
Calls get(state, (int)0).
|
static SbMatrix |
SoTextureMatrixElement.get(SoState state)
Calls get(state, (int)0).
|
static java.lang.String |
SoTextureNameElement.get(SoState state)
Returns the current texture name from the state.
|
static float |
SoTextureQualityElement.get(SoState state)
Returns current texture quality from the state.
|
static boolean |
SoTextureSendingEnabledElement.get(SoState state)
Returns the current element value.
|
static SoTexture2Transform |
SoTextureTransformElement.get(SoState state)
Calls get(state, (int)0).
|
static SoTransparencyTypeElement.TransparencyTypes |
SoTransparencyTypeElement.get(SoState state)
Deprecated.
Returns current draw style from the state.
|
static SoUnitsElement.Units |
SoUnitsElement.get(SoState state)
Returns current units from the state.
|
static SbViewVolume |
SoViewVolumeElement.get(SoState state)
Returns the current view volume from the state.
|
static SbMatrix |
SoViewingMatrixElement.get(SoState state)
Returns current matrix from the state.
|
static SbViewportRegion |
SoViewportRegionElement.get(SoState state)
Returns current viewport region from the state.
|
static boolean |
SoTexture3EnabledElement.get(SoState state,
int unit)
Used by shapes to figure out if they need to send texture coordinates.
|
static SoTextureCoordinateBindingElement.Bindings |
SoTextureCoordinateBindingElement.get(SoState state,
int unit)
Returns current texture binding from the state.
|
static boolean |
SoTextureCubeMapEnabledElement.get(SoState state,
int unit)
Used by shapes to figure out if they need to send texture coordinates.
|
static boolean |
SoTextureEnabledElement.get(SoState state,
int unit)
Used by shapes to figure out if they need to send texture coordinates.
|
static SbMatrix |
SoTextureMatrixElement.get(SoState state,
int unit)
Returns current matrix from the state.
|
static SoTexture2Transform |
SoTextureTransformElement.get(SoState state,
int unit)
Returns the current texture name from the state.
|
static SoTextureUnitElement.MappingMethods |
SoTextureUnitElement.getActiveMappingMethod(SoState state)
Deprecated.
As of Open Inventor 10000 See documentation for more details
|
static int |
SoTextureUnitElement.getActiveTextureUnit(SoState state)
Returns the current active texture unit (the last texture unit set).
|
static SbColor |
SoLazyElement.getAmbient(SoState name_16927) |
static SbColor |
SoEnvironmentElement.getAmbientColor(SoState state)
Gets the ambient color.
|
static boolean |
SoOverrideElement.getAmbientColorOverride(SoState state)
Returns true if SoAmbientColorElement is overridden.
|
static float |
SoEnvironmentElement.getAmbientIntensity(SoState state)
Gets the ambient intensity.
|
static float |
SoStereoElement.getBalanceAdjustment(SoState state)
Returns the stereo balance adjustment.
|
static boolean |
SoOverrideElement.getBBoxTypeOverride(SoState state)
Returns true if SoComplexityType.bboxType is overridden.
|
static boolean |
SoLazyElement.getBlending(SoState name_16932) |
static boolean |
SoInteractiveComplexityElement.getBooleanFieldValue(SoState state,
SoSFBool field)
Return value of a
SoSFBool . |
static SbBox3f |
SoModifyViewVolumeElement.getBox(SoState state)
Returns the current portion of the view volume from the state.
|
static int |
SoLazyElement.getColorIndex(SoState name_16925,
int num) |
static boolean |
SoOverrideElement.getColorIndexOverride(SoState state)
Returns true if SoColorIndexElement is overridden.
|
static int[] |
SoLazyElement.getColorIndices(SoState state) |
static boolean |
SoLazyElement.getColorMaterial(SoState name_16931) |
static SbMatrix |
SoModelMatrixElement.getCombinedCullMatrix(SoState state)
This method gets the model*cullMatrix combined matrix (which is cached by this element).
|
static boolean |
SoOverrideElement.getComplexityOverride(SoState state)
Returns true if
SoComplexityElement is overridden. |
static boolean |
SoOverrideElement.getComplexityTypeOverride(SoState state)
Returns true if
SoComplexityTypeElement is overridden. |
static boolean |
SoOverrideElement.getCreaseAngleOverride(SoState state)
Returns true if
SoCreaseAngleElement is overridden. |
static boolean |
SoOverrideElement.getDepthBufferFunctionOverride(SoState state)
Returns true if
SoDepthBuffer.function is overridden. |
static boolean |
SoOverrideElement.getDepthBufferRangeOverride(SoState state)
Returns true if
SoDepthBuffer.range is overridden. |
static SbColor |
SoLazyElement.getDiffuse(SoState state,
int index)
get() methods get value from Inventor state.
|
static boolean |
SoOverrideElement.getDiffuseColorOverride(SoState state)
Returns true if SoDiffuseColorElement is overridden.
|
static java.nio.IntBuffer |
SoLazyElement.getDirectColorIndices(SoState state) |
static boolean |
SoOverrideElement.getDrawStyleOverride(SoState state)
Returns true if
SoDrawStyleElement is overridden. |
static int |
SoInteractionElement.getElapsedFrames(SoState state)
Return number of frames since last interaction flag change.
|
static double |
SoInteractionElement.getElapsedSeconds(SoState state)
Return number of seconds since last interaction flag change.
|
static SbColor |
SoLazyElement.getEmissive(SoState name_16928) |
static boolean |
SoOverrideElement.getEmissiveColorOverride(SoState state)
Returns true if SoEmissiveColorElement is overridden.
|
static int |
SoInteractiveComplexityElement.getEnumFieldValue(SoState state,
SoSFEnum<?> field)
Return value of a
SoSFEnum . |
static boolean |
SoOverrideElement.getEnvironmentOverride(SoState state)
Returns true if
SoEnvironmentElement is overridden. |
static boolean |
SoOverrideElement.getFontNameOverride(SoState state)
Returns true if
SoFontNameElement is overridden. |
static boolean |
SoOverrideElement.getFontRenderStyleOverride(SoState state)
Returns true if
SoFontRenderStyleElement is overridden. |
static boolean |
SoOverrideElement.getFontSizeOverride(SoState state)
Returns true if
SoFontSizeElement is overridden. |
static boolean |
SoOverrideElement.getFullSceneAntialiasingOverride(SoState state)
Returns true if
SoFullSceneAntialiasingElement is overridden. |
static boolean |
SoTextureOverrideElement.getImageOverride(SoState state)
Returns true iff
SoTextureImageElement is overridden. |
static int |
SoModifyViewVolumeElement.getInfo(SoState state)
Gets an integer info.
|
static SoBevelPropertyElement |
SoBevelPropertyElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state.
|
static SoClipPlaneElement |
SoClipPlaneElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state.
|
static SoCoordinateElement |
SoCoordinateElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state.
|
static SoEdgeFlagElement |
SoEdgeFlagElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state.
|
static SoFullSceneAntialiasingElement |
SoFullSceneAntialiasingElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state.
|
static SoGLLazyElement |
SoGLLazyElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state Note it does NOT cause cache dependency! It also casts away the const.
|
static SoGLTextureCoordinate3Element |
SoGLTextureCoordinate3Element.getInstance(SoState state)
Deprecated.
Returns the top (current) instance of the element in the state.
|
static SoGLTextureCoordinateElement |
SoGLTextureCoordinateElement.getInstance(SoState state)
Deprecated.
Returns the top (current) instance of the element in the state.
|
static SoLazyElement |
SoLazyElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state Note that the cache dependencies associated with this element are managed differently from other elements: this replaces the
SoElement.getConstElement that is used by standard elements, but which causes cache dependency. |
static SoNormalElement |
SoNormalElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state.
|
static SoProfileCoordinateElement |
SoProfileCoordinateElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state.
|
static SoTextureCoordinate3Element |
SoTextureCoordinate3Element.getInstance(SoState state)
Returns the top (current) instance of the element in the state.
|
static SoTextureCoordinateElement |
SoTextureCoordinateElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state.
|
SoUniformShaderParameterElement |
SoUniformShaderParameterElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state.
|
static SoVertexFlagElement |
SoVertexFlagElement.getInstance(SoState state)
Returns the top (current) instance of the element in the state.
|
static float |
SoStereoElement.getInterEyeDistance(SoState state)
Returns the inter-eye distance (immersive MP only).
|
static SbProjection |
SoProjectionElement.getInternalProjection(SoState state)
Returns the projection routine associated with current
SoProjection node. |
static boolean |
SoGLCacheContextElement.getIsRemoteRendering(SoState state)
Deprecated.
|
static SbVec3f |
SoEnvironmentElement.getLightAttenuation(SoState state)
Gets the light attenuation.
|
static int |
SoLazyElement.getLightModel(SoState name_16934) |
static boolean |
SoOverrideElement.getLightModelOverride(SoState state)
Returns true if SoLightModelElement is overridden.
|
static java.util.Vector<SoNode> |
SoLightElement.getLights(SoState state)
Returns the current list of light nodes from the state.
|
static boolean |
SoOverrideElement.getLinePatternOverride(SoState state)
Returns true if
SoLinePatternElement is overridden. |
static boolean |
SoOverrideElement.getLineWidthOverride(SoState state)
Returns true if
SoLineWidthElement is overridden. |
static boolean |
SoOverrideElement.getMaterialBindingOverride(SoState state)
Returns true if
SoMaterialBindingElement is overridden. |
static SbMatrix |
SoLightElement.getMatrix(SoState state,
int index)
Returns the matrix transform (WC to VRC) for the light i for an
SoCallbackAction . |
static float |
SoDepthOffsetElement.getMaxOffset(SoState state)
Returns current accumulated offset from the state.
|
static int |
SoGLShaderProgramElement.getMaxTextureCoords(SoState state)
Deprecated.
Returns the maximum number of texture coordinates.
|
static int |
SoGLShaderProgramElement.getMaxTextureImageUnit(SoState state)
Deprecated.
Returns the maximum image texture unit.
|
static int |
SoTextureUnitElement.getMaxTextureUnit(SoState state)
Returns the maximum texture units.
|
static boolean |
SoOverrideElement.getNeighborToleranceOverride(SoState state)
Returns true if
SoNeighborToleranceElement is overridden. |
static int |
SoMultipleInstanceElement.getNumBatches(SoState state)
Return the number of batches.
|
static int |
SoMultipleInstanceElement.getNumInstance(SoState state)
Returns the number of shape instance requests in the state.
|
static int[] |
SoLazyElement.getPackedColors(SoState state) |
static boolean |
SoOverrideElement.getPatternOverride(SoState state)
Returns true if
SoPatternElement is overriden. |
static boolean |
SoOverrideElement.getPickStyleOverride(SoState state)
Returns true if
SoPickStyleElement is overridden. |
static boolean |
SoOverrideElement.getPointSizeOverride(SoState state)
Returns true if
SoPointSizeElement is overridden. |
static boolean |
SoOverrideElement.getPolygonOffsetOverride(SoState state)
Returns true if
SoPolygonOffsetElement is overridden. |
static boolean |
SoTextureOverrideElement.getQualityOverride(SoState state)
Returns true iff
SoTextureQualityElement is overridden. |
static boolean |
SoMaterialElement.getReceiveShadow(SoState name_18199)
Deprecated.
|
static SbColor |
SoMaterialElement.getReflective(SoState name_18198)
Deprecated.
|
static java.util.Vector<SoRenderObject> |
SoRenderObjectListElement.getRenderObjectList(SoState name_24107,
SoNode name_24108)
Deprecated.
Gets list of render objects from state.
|
static boolean |
SoStereoElement.getReversedView(SoState state)
Returns the inverted view flag.
|
static double |
SoInteractiveComplexityElement.getScalarFieldValue(SoState state,
SoSField field)
Return value of scalar field as a double.
|
static boolean |
SoOverrideElement.getShapeHintsOverride(SoState state)
Returns true if
SoShapeHintsElement is overridden. |
static float |
SoLazyElement.getShininess(SoState name_16930) |
static boolean |
SoOverrideElement.getShininessOverride(SoState state)
Returns true if SoShininessElement is overridden.
|
static boolean |
SoLazyElement.getSmoothing(SoState name_16933) |
static SbColor |
SoLazyElement.getSpecular(SoState name_16929) |
static boolean |
SoOverrideElement.getSpecularColorOverride(SoState state)
Returns true if SoSpecularColorElement is overridden.
|
static float |
SoStereoElement.getStereoAdjustment(SoState state)
Returns the stereo offset adjustment.
|
static SoCamera.StereoModes |
SoStereoElement.getStereoMode(SoState state)
Returns the stereoMode.
|
static float |
SoLazyElement.getTransparency(SoState name_16921,
int index)
get() methods get value from Inventor state.
|
static boolean |
SoOverrideElement.getTransparencyOverride(SoState state)
Returns true if SoTransparencyElement is overridden.
|
static boolean |
SoOverrideElement.getTransparencyTypeOverride(SoState state)
Returns true if
SoTransparencyTypeElement is overridden. |
static java.util.Vector<SoRenderObject> |
SoRenderObjectListElement.getTransparentObjectList(SoState name_24109,
SoNode name_24110)
Deprecated.
Gets list of transparent objects from state.
|
static SoMultiSwitch.TraversalModes |
SoMultiSwitchElement.getTraversalMode(SoState state) |
static SoTextureCoordinate3Element.CoordTypes |
SoTextureCoordinate3Element.getType(SoState state)
Calls getType(state, (int)0).
|
static SoTextureCoordinateElement.CoordTypes |
SoTextureCoordinateElement.getType(SoState state)
Calls getType(state, (int)0).
|
static SoTextureCoordinate3Element.CoordTypes |
SoTextureCoordinate3Element.getType(SoState state,
int unit)
Returns code indicating what has been set in state/element.
|
static SoTextureCoordinateElement.CoordTypes |
SoTextureCoordinateElement.getType(SoState state,
int unit)
Returns code indicating what has been set in state/element.
|
static java.util.Vector<SoNode> |
SoVertexShaderParameterElement.getVertexAttribs(SoState state)
Returns the current list of vertex attribs nodes from the state.
|
static SbVec3f[] |
SoModifyViewVolumeElement.getWallCoordinates(SoState state)
Returns the current coordinates of the virtual window in the real world.
|
static int |
SoGLLightIdElement.increment(SoState state)
Deprecated.
Increments the current light id.
|
static void |
SoCacheElement.invalidate(SoState state)
Invalidate any open caches.
|
static boolean |
SoStereoElement.isBalanceAdjustmentNearFrac(SoState state)
Returns true when the stereo balance adjustement is defined as a fraction of the camera near distance.
|
static int |
SoTextureUnitElement.isBumpMapping(SoState state)
Indicate if one unit among the current unit list corresponds to an BUMP_MAPPING.
|
static boolean |
SoGLLazyElement.isColorIndex(SoState state)
true if Indexed color Mode.
|
static boolean |
SoGLCacheContextElement.isCompileModeFaster(SoState state)
Deprecated.
true if we think GL_COMPILE is faster than GL_COMPILE_AND_EXECUTE.
|
static int |
SoTextureUnitElement.isImageMapping(SoState state)
Indicate if one unit among the current unit list corresponds to an IMAGE_MAPPING.
|
static boolean |
SoInteractionElement.isInteracting(SoState state)
Returns true if a user interaction with the viewer is in progress.
|
static boolean |
SoShapeStyleElement.isScreenDoor(SoState state)
Returns true if screen door is set.
|
static boolean |
SoViewVolumeElement.isSet(SoState state)
Returns true if the view volume has been set in the state.
|
static boolean |
SoTextureQualityElement.isSetInState(SoState state)
Returns true if element has been set in set.
|
static boolean |
SoStereoElement.isStereoAbsoluteAdjustments(SoState state)
Returns true if stereo adjustments are absolute.
|
static boolean |
SoShapeHintsElement.isVBOUsed(SoState state)
Indicates if VBO is used from the state.
|
static void |
SoLocalBBoxMatrixElement.makeIdentity(SoState state)
Sets the local matrix to the identity matrix.
|
static void |
SoModelMatrixElement.makeIdentity(SoState state,
SoNode node)
Sets the model matrix to the identity matrix.
|
static void |
SoTextureMatrixElement.makeIdentity(SoState state,
SoNode node)
Sets the texture matrix to the identity matrix.
|
static void |
SoLocalBBoxMatrixElement.mult(SoState state,
SbMatrix matrix)
Multiplies the given matrix into the local matrix.
|
static void |
SoModelMatrixElement.mult(SoState state,
SoNode node,
SbMatrix matrix)
Multiplies the given matrix into the model matrix.
|
static void |
SoTextureMatrixElement.mult(SoState state,
SoNode node,
SbMatrix matrix)
Multiplies the given matrix into the texture matrix.
|
void |
SoBBoxCacheElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
As of Open Inventor 9810 See documentation for more details
|
void |
SoCacheElement.pop(SoState state,
SoElement prevTopElement)
Overrides this method to unref cache.
|
void |
SoClipPlaneElement.pop(SoState state,
SoElement prevTopElement)
Overrides
pop() method to free up planes that were added. |
void |
SoDepthBufferElement.pop(SoState state,
SoElement prevTopElement)
Override
pop() method to keep GL up to date. |
void |
SoDepthOffsetElement.pop(SoState name_12332,
SoElement name_12333)
Pop the element from the state.
|
void |
SoDirectVizLightShaderElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Pops element.
|
void |
SoElement.pop(SoState state,
SoElement prevTopElement)
Pops element.
|
void |
SoGLClipPlaneElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLDepthBufferElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method to keep GL up to date. |
void |
SoGLDrawBufferElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method to keep GL up to date. |
void |
SoGLDrawStyleElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLEnvironmentElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLExtTextureImageElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLFullSceneAntialiasingElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLLazyElement.pop(SoState state,
SoElement prevTopElement)
Overrides
pop() method to maintain GL state. |
void |
SoGLLightIdElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLLinePatternElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLModelMatrixElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLPatternElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLPointSizeElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLPolygonOffsetElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLProjectionMatrixElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLShadowStyleElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLShapeHintsElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLTexture3EnabledElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLTextureCombinerElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method so side effects can occur in GL. |
void |
SoGLTextureCoordinate3Element.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method to maintain GL state. |
void |
SoGLTextureCoordinateElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method to maintain GL state. |
void |
SoGLTextureCubeMapEnabledElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLTextureEnabledElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Overrides
pop() method so side effects can occur in GL. |
void |
SoGLTextureImage3Element.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method so side effects can occur in GL. |
void |
SoGLTextureImageElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method so side effects can occur in GL. |
void |
SoGLTextureMatrixElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() methods so side effects can occur in GL. |
void |
SoGLTextureUnitElement.pop(SoState name_15650,
SoElement prevTopElement)
Deprecated.
Pop method.
|
void |
SoGLTransparencyTypeElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method so side effects can occur in GL. |
void |
SoGLUniformShaderParameterElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method so side effects can occur in GL. |
void |
SoGLUpdateAreaElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method to keep GL up to date. |
void |
SoGLViewingMatrixElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method so side effects can occur in GL. |
void |
SoGLViewportRegionElement.pop(SoState state,
SoElement prevTopElement)
Deprecated.
Override
pop() method to keep GL up to date. |
void |
SoInteractiveComplexityElement.pop(SoState name_16608,
SoElement prevTopElement)
Pop method.
|
void |
SoLightElement.pop(SoState name_17123,
SoElement prevTopElement)
Pop method.
|
void |
SoShaderProgramElement.pop(SoState state,
SoElement prevTopElement)
Overrides
pop() method so side effects can occur in GL. |
void |
SoTexture3EnabledElement.pop(SoState state,
SoElement prevTopElement)
Overrides
pop() method so side effects can occur in GL. |
void |
SoTextureCubeMapEnabledElement.pop(SoState state,
SoElement prevTopElement)
Overrides
pop() method so side effects can occur in GL. |
void |
SoTextureEnabledElement.pop(SoState state,
SoElement prevTopElement)
Overrides
pop() method so side effects can occur in GL. |
void |
SoTextureUnitElement.pop(SoState name_27544,
SoElement prevTopElement)
Pop method.
|
void |
SoVertexShaderParameterElement.pop(SoState name_29072,
SoElement prevTopElement)
Pop method.
|
static void |
SoLocalBBoxMatrixElement.popMatrix(SoState state,
SbMatrix m)
This method is used by the TransformSeparator node.
|
static void |
SoModelMatrixElement.popMatrix(SoState state,
SbMatrix m)
This method is used by the TransformSeparator node.
|
static void |
SoBBoxModelMatrixElement.popMatrix(SoState state,
SbMatrix matrix,
SbMatrix localmatrix)
See description for pushMatrix().
|
void |
SoAccumulatedElement.push(SoState name_8665)
Pushes element.
|
void |
SoBBoxCacheElement.push(SoState state)
Override
push() method to keep GL up to date. |
void |
SoBBoxModelMatrixElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoClipPlaneElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoDepthBufferElement.push(SoState state)
Override
push() method to keep GL up to date. |
void |
SoDepthOffsetElement.push(SoState name_12331)
Push the element into the state.
|
void |
SoDirectVizLightShaderElement.push(SoState name_12480)
Deprecated.
Pushes element.
|
void |
SoElement.push(SoState state)
Pushes element.
|
void |
SoEnvironmentElement.push(SoState state)
Pushes element.
|
void |
SoFontSizeElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoFullSceneAntialiasingElement.push(SoState state)
Push copies the values from the previous element.
|
void |
SoGLDepthBufferElement.push(SoState state)
Deprecated.
Override
push() method to keep GL up to date. |
void |
SoGLDrawBufferElement.push(SoState state)
Deprecated.
Override
push() method to keep GL up to date. |
void |
SoGLDrawStyleElement.push(SoState state)
Deprecated.
Overrides
push() so we can remember the previous element's draw style, and perhaps avoid sending unnecessary GL calls if this element is the same. |
void |
SoGLEnvironmentElement.push(SoState state)
Deprecated.
Overrides
push() method to remember previous element's state so we can sometimes generate more efficient GL calls. |
void |
SoGLFullSceneAntialiasingElement.push(SoState state)
Deprecated.
Overrides
push() method to remember previous element's state so we can sometimes generate more efficient GL calls. |
void |
SoGLLazyElement.push(SoState state)
Overrides
push() method to maintain GL state. |
void |
SoGLLightIdElement.push(SoState state)
Deprecated.
Overrides
push() method to copy values from next instance in the stack. |
void |
SoGLLinePatternElement.push(SoState state)
Deprecated.
Overrides
push() so we can remember what line pattern the previous element set, and not send it again if it is the same. |
void |
SoGLModelMatrixElement.push(SoState state)
Deprecated.
Overrides
push() method so side effects can occur in GL. |
void |
SoGLPatternElement.push(SoState state)
Deprecated.
Overrides
push() method to remember previous element's state so we can sometimes generate more efficient GL calls. |
void |
SoGLPointSizeElement.push(SoState state)
Deprecated.
Overrides
push() method to copy state pointer and value of previous element, to avoid sending GL commands if the elements are the same. |
void |
SoGLPolygonOffsetElement.push(SoState state)
Deprecated.
Overrides
push() method to remember previous element's state so we can sometimes generate more efficient GL calls. |
void |
SoGLShadowStyleElement.push(SoState state)
Deprecated.
Overrides
push() so we can remember the previous element's draw style, and perhaps avoid sending unnecessary GL calls if this element is the same. |
void |
SoGLShapeHintsElement.push(SoState state)
Deprecated.
Overrides
push() method to remember previous element's state so we can sometimes generate more efficient GL calls. |
void |
SoGLTextureCombinerElement.push(SoState state)
Deprecated.
Override
push() method to remember previous element's state so we can sometimes generate more efficient GL calls. |
void |
SoGLTextureCoordinate3Element.push(SoState state)
Deprecated.
Override
push() method to set up new instance. |
void |
SoGLTextureCoordinateElement.push(SoState state)
Deprecated.
Override
push() method to set up new instance. |
void |
SoGLTextureImage3Element.push(SoState state)
Deprecated.
Overrides
push() method to copy values from next instance in the stack. |
void |
SoGLTextureImageElement.push(SoState state)
Deprecated.
Override
push() method to copy values from next instance in the stack. |
void |
SoGLTransparencyTypeElement.push(SoState state)
Deprecated.
Override
push() method to copy state and value of previous element, to avoid sending GL commands if the elements are the same. |
void |
SoGLUpdateAreaElement.push(SoState state)
Deprecated.
Override
push() method to keep GL up to date. |
void |
SoGLViewingMatrixElement.push(SoState state)
Deprecated.
Override
push() to copy state pointer. |
void |
SoGLViewportRegionElement.push(SoState state)
Deprecated.
Override
push() method to keep GL up to date. |
void |
SoInteractiveComplexityElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoLazyElement.push(SoState state)
push (for non-GL elements)
|
void |
SoLightElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoLocalBBoxMatrixElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoModelMatrixElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoOverrideElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack, and set up cache dependencies correctly. |
void |
SoPatternElement.push(SoState state)
Push copies the values from the previous element.
|
void |
SoPolygonOffsetElement.push(SoState state)
Push copies the values from the previous element.
|
void |
SoProfileElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoRenderObjectListElement.push(SoState state)
Deprecated.
Pushes element.
|
void |
SoReplacedTextureElement.push(SoState state)
Pushes the element, copying values from previous element in state.
|
void |
SoShaderProgramElement.push(SoState name_25049)
Overrides
push() method so side effects can occur in GL. |
void |
SoShapeHintsElement.push(SoState state)
Push copies the values from the previous element, so set doesn't have to set them if they are set AS_IS.
|
void |
SoShapeStyleElement.push(SoState state)
Pushes element.
|
void |
SoTexture3EnabledElement.push(SoState state)
Overrides
push() so we can remember previous elements value and avoid making GL calls if this element has the same value. |
void |
SoTextureCombinerElement.push(SoState state)
Push copies the values from the previous element, so set doesn't have to set them if they are set AS_IS.
|
void |
SoTextureCoordinate3Element.push(SoState name_27016)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoTextureCoordinateBindingElement.push(SoState name_27031)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoTextureCoordinateElement.push(SoState name_27074)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoTextureCubeMapEnabledElement.push(SoState state)
Overrides
push() so we can remember previous elements value and avoid making GL calls if this element has the same value. |
void |
SoTextureEnabledElement.push(SoState state)
Overrides
push() so we can remember previous element's value and avoid making GL calls if this element has the same value. |
void |
SoTextureImageElementBase.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoTextureMatrixElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoTextureOverrideElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack, and set up cache dependencies correctly. |
void |
SoTextureTransformElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoTextureUnitElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoUniformShaderParameterElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoVertexShaderParameterElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
static SbMatrix |
SoLocalBBoxMatrixElement.pushMatrix(SoState state)
This method is used by the TransformSeparator node.
|
static SbMatrix |
SoModelMatrixElement.pushMatrix(SoState state)
This method is used by the TransformSeparator node.
|
static void |
SoVertexFlagElement.reInit(SoState name_29001,
SoNode name_29002) |
void |
SoGLLazyElement.reset(SoState state,
int bitmask)
Destroys knowledge of GL state.
|
static void |
SoBBoxModelMatrixElement.reset(SoState state,
SoNode node)
Allows the
SoGetBoundingBoxAction to reset the current model matrix to identity and all currently-open local matrices to identity. |
static void |
SoLocalBBoxMatrixElement.resetAll(SoState state)
Resets all current instances in the state to identity.
|
static int |
SoGLCacheContextElement.resetAutoCacheBits(SoState state)
Deprecated.
Used by Separators to set/reset the auto-caching bits.
|
static void |
SoLocalBBoxMatrixElement.rotateBy(SoState state,
SbRotation rotation)
Multiplies a matrix that performs the specified transformation into the local matrix.
|
static void |
SoModelMatrixElement.rotateBy(SoState state,
SoNode node,
SbRotation rotation)
This multiplies a matrix that performs the specified transformation into the model matrix.
|
static void |
SoTextureMatrixElement.rotateBy(SoState state,
SoNode node,
SbRotation rotation)
Multiplies a matrix that performs the specified transformation into the texture matrix.
|
static void |
SoLocalBBoxMatrixElement.scaleBy(SoState state,
SbVec3f scaleFactor)
Multiplies a matrix that performs the specified transformation into the local matrix.
|
static void |
SoModelMatrixElement.scaleBy(SoState state,
SoNode node,
SbVec3f scaleFactor)
This multiplies a matrix that performs the specified transformation into the model matrix.
|
static void |
SoTextureMatrixElement.scaleBy(SoState state,
SoNode node,
SbVec3f scaleFactor)
Multiplies a matrix that performs the specified transformation into the texture matrix.
|
void |
SoGLTextureEnabledElement.send(SoState state,
boolean value)
Deprecated.
|
static void |
SoGLLazyElement.sendAllMaterial(SoState state)
Static send, always send top-of-stack.
|
static void |
SoGLLazyElement.sendNoMaterial(SoState state)
Static send, always send top-of-stack.
|
static void |
SoGLLazyElement.sendOnlyDiffuseColor(SoState state)
Static send, always send top-of-stack.
|
static void |
SoAnnoText3CharOrientElement.set(SoState state,
boolean isOriented)
Sets the value in the state.
|
static void |
SoInteractionElement.set(SoState state,
boolean moving)
Sets the current interaction in the state.
|
static void |
SoShapeHintsElement.set(SoState state,
boolean useVBO)
Sets the current shape hints in the state.
|
static void |
SoTextKerningElement.set(SoState state,
boolean isKernedText)
Sets element in state.
|
static void |
SoTextOutlineEnabledElement.set(SoState state,
boolean isOutlineText)
Set the current element value.
|
static void |
SoTexture3EnabledElement.set(SoState state,
boolean value)
Calls set(state, value, (com.openinventor.inventor.nodes.SoNode)null).
|
static void |
SoTextureCubeMapEnabledElement.set(SoState state,
boolean value)
Calls set(state, value, (com.openinventor.inventor.nodes.SoNode)null).
|
static void |
SoTextureEnabledElement.set(SoState state,
boolean value)
Calls set(state, value, (com.openinventor.inventor.nodes.SoNode)null).
|
static void |
SoTextureSendingEnabledElement.set(SoState state,
boolean flag)
Sets the current element value.
|
static void |
SoFullSceneAntialiasingElement.set(SoState state,
boolean on,
boolean currOn,
int filter)
Sets the current Full-Scene Antialising attributes in the state.
|
static void |
SoDepthBufferElement.set(SoState state,
boolean test,
boolean write,
SoDepthBufferElement.DepthWriteFunctions function,
SbVec2f range)
Sets the depth buffer parameters.
|
static void |
SoTexture3EnabledElement.set(SoState state,
boolean value,
SoNode node)
Used by Texture3ImageElement, set to true when a non-null image is set, set to false when there is no 3D texture image (the default).
|
static void |
SoTextureCubeMapEnabledElement.set(SoState state,
boolean value,
SoNode node)
Used by GLTextureImageElement, set to true when a non-null image is set, set to false when there is no texture image (the default).
|
static void |
SoTextureEnabledElement.set(SoState state,
boolean value,
SoNode node)
Used by GLTextureImageElement, set to true when a non-null image is set, set to false when there is no texture image (the default).
|
static void |
SoComplexityElement.set(SoState state,
float comp)
Sets the current complexity in the state.
|
static void |
SoCreaseAngleElement.set(SoState state,
float angle)
Sets the current crease angle in the state.
|
static void |
SoDecimationPercentageElement.set(SoState state,
float comp)
Sets the current decimation in the state.
|
static void |
SoDepthOffsetElement.set(SoState state,
float offset)
Sets the current offset in the state.
|
static void |
SoFocalDistanceElement.set(SoState state,
float distance)
Sets the current focal distance in the state.
|
static void |
SoFontSizeElement.set(SoState state,
float size)
Sets the current font size.
|
static void |
SoLineWidthElement.set(SoState state,
float width)
Sets the current line width in the state.
|
static void |
SoNeighborToleranceElement.set(SoState state,
float tolerance)
Sets the current tolerance factor in the state.
|
static void |
SoPointSizeElement.set(SoState state,
float size)
Sets the current point size in the state.
|
static void |
SoTextAliasingFactorElement.set(SoState state,
float factor)
Sets the current horizontal text alignment in the state.
|
static void |
SoTextBackFrameLineWidthElement.set(SoState state,
float width)
Sets the current horizontal text backFrame width in the state.
|
static void |
SoTextMarginElement.set(SoState state,
float margin)
Sets the current horizontal text margin in the state.
|
static void |
SoTextureQualityElement.set(SoState state,
float qual)
Sets the current texture quality in the state.
|
static void |
SoDepthOffsetElement.set(SoState state,
float name_12322,
float name_12323,
float name_12324)
Sets the current offset in the state.
|
static void |
SoGLRenderPassElement.set(SoState state,
int pass)
Deprecated.
Sets the current rendering pass in the state.
|
static void |
SoInteractiveSwitchElement.set(SoState state,
int index)
Sets the current switch index in the state.
|
static void |
SoSwitchElement.set(SoState state,
int index)
Sets the current switch index in the state.
|
static void |
SoGLCacheContextElement.set(SoState state,
int context,
boolean is2PassTransparency,
boolean isRemoteRendering)
Deprecated.
Sets the current context.
|
static void |
SoModifyViewVolumeElement.set(SoState state,
SbBox3f portion)
Sets the current portion in the state to the given portion (left, bottom, right, top).
|
static void |
SoLocalBBoxMatrixElement.set(SoState state,
SbMatrix matrix)
Sets the local matrix to the given matrix.
|
static void |
SoGeoRenderElement.set(SoState state,
SbProj4Projection.Projections renderProjection)
Sets the current render mode in the state.
|
static void |
SoGLUpdateAreaElement.set(SoState state,
SbVec2f origin,
SbVec2f size)
Deprecated.
Sets the current update area in the state.
|
static void |
SoModifyLogicalViewportElement.set(SoState state,
SbVec4f portion)
Sets the portion of the viewport.
|
static void |
SoModifyViewVolumeElement.set(SoState state,
SbVec4f portion)
Sets the current portion in the state to the given portion (left, bottom, right, top).
|
static void |
SoLogicalViewportElement.set(SoState state,
SbViewportRegion vp)
Sets the viewport region.
|
static void |
SoViewportRegionElement.set(SoState state,
SbViewportRegion vpReg)
Calls set(state, vpReg, true).
|
static void |
SoViewportRegionElement.set(SoState state,
SbViewportRegion vpReg,
boolean sendToGL)
Sets the viewport region.
|
static void |
SoPickRayElement.set(SoState state,
SbViewVolume volume)
Sets the picking ray.
|
static void |
SoLinePatternElement.set(SoState state,
short pattern)
Calls set(state, pattern, (int)1).
|
static void |
SoLinePatternElement.set(SoState state,
short pattern,
int factor)
Sets the current line pattern in the state.
|
static void |
SoAnnoText3FontSizeHintElement.set(SoState state,
SoAnnoText3FontSizeHintElement.FontSizeHints hint)
Sets the value in the state.
|
static void |
SoAnnoText3RenderPrintElement.set(SoState state,
SoAnnoText3RenderPrintElement.RenderPrintTypes type)
Sets the value in the state.
|
static void |
SoBBoxCacheElement.set(SoState state,
SoBBoxCacheElement.CacheModes cacheMode)
Sets the boundingBox cache mode.
|
static void |
SoBBoxTypeElement.set(SoState state,
SoBBoxTypeElement.Types type)
Sets the current BBox type in the state.
|
static void |
SoCacheElement.set(SoState state,
SoCache cache)
Sets cache in element accessed from state.
|
static void |
SoStereoElement.set(SoState state,
SoCamera.StereoModes mode)
Sets the stereo mode, LEFT_VIEW, RIGHT_VIEW, or MONOSCOPIC.
|
static void |
SoComplexityTypeElement.set(SoState state,
SoComplexityTypeElement.Types type)
Sets the current complexity type in the state.
|
static void |
SoDecimationTypeElement.set(SoState state,
SoDecimationTypeElement.Types type)
Sets the current decimation type in the state.
|
static void |
SoDepthBufferElement.set(SoState state,
SoDepthBuffer depthBuffer,
boolean test,
boolean write,
SoDepthBufferElement.DepthWriteFunctions function,
SbVec2f range)
Sets the depth buffer parameters.
|
static void |
SoDrawBufferElement.set(SoState state,
SoDrawBufferElement.SoDrawBufferTypes type)
Sets the depth buffer parameters.
|
static void |
SoDrawStyleElement.set(SoState state,
SoDrawStyleElement.Styles style)
Sets the current draw style in the state.
|
static void |
SoFontRenderStyleElement.set(SoState state,
SoFontRenderStyleElement.RenderStyles style)
Sets the current render style in the state.
|
static void |
SoInteractiveComplexityElement.set(SoState state,
SoInteractiveComplexity node)
Set the current
SoInteractiveComplexity node. |
static void |
SoMaterialBindingElement.set(SoState state,
SoMaterialBindingElement.Bindings binding)
Sets the current material binding in the state.
|
static void |
SoDirectVizCameraShaderElement.set(SoState state,
SoNode node)
Deprecated.
|
static void |
SoDirectVizEnvironmentShaderElement.set(SoState state,
SoNode node)
Deprecated.
|
static void |
SoGLShaderProgramElement.set(SoState state,
SoNode node)
Deprecated.
Sets the current shader program in the state.
|
static void |
SoShaderProgramElement.set(SoState state,
SoNode node)
Sets the current shader program in the state.
|
static void |
SoTextureTransformElement.set(SoState state,
SoNode node)
Sets the current texture name.
|
static void |
SoGeoOriginElement.set(SoState state,
SoNode node,
boolean rotateYUp,
SbVec3f geoOrigin)
Sets the current attributes.
|
static void |
SoPolygonOffsetElement.set(SoState state,
SoNode node,
float factor,
float units,
SoPolygonOffsetElement.Styles styles,
boolean on)
Sets the current polygon offset attributes in the state.
|
static void |
SoEnvironmentElement.set(SoState state,
SoNode node,
float ambientIntensity,
SbColor ambientColor,
SbVec3f attenuation,
SoEnvironmentElement.FogTypes fogType,
SbColor fogColor,
float fogVisibility)
Deprecated.
As of Open Inventor 9900 See documentation for more details
|
static void |
SoGLTextureCombinerElement.set(SoState state,
SoNode node,
int _combineRGB,
int _combineAlpha,
int _source0RGB,
int _source1RGB,
int _source2RGB,
int _source0Alpha,
int _source1Alpha,
int _source2Alpha,
int _operand0RGB,
int _operand1RGB,
int _operand2RGB,
int _operand0Alpha,
int _operand1Alpha,
int _operand2Alpha,
float _scaleRGB,
float _scaleAlpha,
SbVec4f constantColor)
Deprecated.
|
static void |
SoTextureCombinerElement.set(SoState state,
SoNode node,
int _combineRGB,
int _combineAlpha,
int _source0RGB,
int _source1RGB,
int _source2RGB,
int _source0Alpha,
int _source1Alpha,
int _source2Alpha,
int _operand0RGB,
int _operand1RGB,
int _operand2RGB,
int _operand0Alpha,
int _operand1Alpha,
int _operand2Alpha,
float _scaleRGB,
float _scaleAlpha,
SbVec4f constantColor)
Sets the current texture combiner parameters in the state.
|
static void |
SoTextureUnitElement.set(SoState state,
SoNode node,
int unit,
SoTextureUnitElement.MappingMethods mappingMethod)
Deprecated.
As of Open Inventor 10000 See documentation for more details
|
static void |
SoTextStyleColorsElement.set(SoState state,
SoNode node,
SbColorRGBA[] colors)
Sets the current range in the state.
|
static void |
SoModelMatrixElement.set(SoState state,
SoNode node,
SbMatrix matrix)
Calls set(state, node, matrix, true).
|
static void |
SoProjectionMatrixElement.set(SoState state,
SoNode node,
SbMatrix matrix)
Calls set(state, node, matrix, true).
|
static void |
SoViewingMatrixElement.set(SoState state,
SoNode node,
SbMatrix matrix)
Calls set(state, node, matrix, true).
|
static void |
SoModelMatrixElement.set(SoState state,
SoNode node,
SbMatrix matrix,
boolean sendToGL)
Sets the model matrix to the given matrix.
|
static void |
SoProjectionMatrixElement.set(SoState state,
SoNode node,
SbMatrix matrix,
boolean sendToGL)
Sets the projection matrix to the given matrix.
|
static void |
SoViewingMatrixElement.set(SoState state,
SoNode node,
SbMatrix matrix,
boolean sendToGL)
Sets the view matrix to the given matrix.
|
static void |
SoTextTextureQualityRangeElement.set(SoState state,
SoNode node,
SbVec2i32 range)
Sets the current range in the state.
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2i32 size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps)
Calls set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, (int)-1, (int)-1).
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2i32 size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps,
int hasTransparency)
Calls set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, (int)-1).
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2i32 size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps,
int hasTransparency,
int currentTexture)
Sets the current image, wrap, and model.
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2i32 size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
int minFilter,
int magFilter,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps)
Calls set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, (int)-1, (int)-1).
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2i32 size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
int minFilter,
int magFilter,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps,
int hasTransparency)
Calls set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, (int)-1).
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2i32 size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
int minFilter,
int magFilter,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps,
int hasTransparency,
int currentTexture)
Sets the current image, wrap, and model plus minFilter and magFilter .
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2i32 subSize,
int xoffset,
int yoffset,
java.nio.ByteBuffer buffer,
int texname)
Pass texname = -1 to deactivate subtexturing.
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2s size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps)
Deprecated.
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2s size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps,
int hasTransparency)
Deprecated.
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2s size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps,
int hasTransparency,
int currentTexture)
Deprecated.
As of Open Inventor 9400 See documentation for more details
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2s size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
int minFilter,
int magFilter,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps)
Deprecated.
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2s size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
int minFilter,
int magFilter,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps,
int hasTransparency)
Deprecated.
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2s size,
int numComponents,
java.nio.ByteBuffer buffer,
SoBufferObject bufferObject,
SoSFImage.DataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
int minFilter,
int magFilter,
boolean enableBorder,
SbVec4f borderColor,
boolean isCompressed,
int numCompressedMipmaps,
int hasTransparency,
int currentTexture)
Deprecated.
As of Open Inventor 9400 See documentation for more details
|
static void |
SoTextureImageElement.set(SoState state,
SoNode node,
SbVec2s subSize,
int xoffset,
int yoffset,
java.nio.ByteBuffer buffer,
int texname)
Deprecated.
As of Open Inventor 9400 See documentation for more details
|
static void |
SoLightAttenuationElement.set(SoState state,
SoNode node,
SbVec3f attenuation)
Sets the current light attenuation(s).
|
static void |
SoNormalElement.set(SoState state,
SoNode node,
SbVec3f[] normals)
Sets the current normals.
|
static SoGLDisplayList |
SoGLTextureImage3Element.set(SoState state,
SoNode node,
SbVec3s s,
int nc,
byte[] bytes,
SoBufferObject bufferObject,
int GLInternalFormat,
float texQuality,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float _maxAnisotropy,
boolean _enableBorder,
SbVec4f _borderColor,
SoGLDisplayList list,
boolean enableCompressedTexture)
Deprecated.
Sets the current image, wrap modes and model.
|
static void |
SoTextureImage3Element.set(SoState state,
SoNode node,
SbVec3s size,
int numComponents,
byte[] bytes,
SoBufferObject bufferObject,
int GLInternalFormat,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
boolean enableBorder,
SbVec4f borderColor)
Sets the current image, wrap, and model.
|
static void |
SoGLTextureImage3Element.set(SoState state,
SoNode node,
SbVec3s subSize,
int xoffset,
int yoffset,
int zoffset,
byte[] bytes,
int texname)
Deprecated.
Pass texname = -1 to deactivate subtexturing.
|
static void |
SoTextureImage3Element.set(SoState state,
SoNode node,
SbVec3s subSize,
int xoffset,
int yoffset,
int zoffset,
byte[] bytes,
int texname)
Pass texname = -1 to deactivate subtexturing.
|
static void |
SoViewVolumeElement.set(SoState state,
SoNode node,
SbViewVolume viewVolume)
Sets the view volume in the state.
|
static void |
SoBumpMappingPropertyElement.set(SoState state,
SoNode node,
SoBumpMappingPropertyElement.NormalMapSpaces normalMapSpace,
boolean isShadowed,
boolean isEyeDistanceAttenuation,
boolean isOnlyClosestLightUsed,
SoBumpMappingPropertyElement.TextureFormats textureFormat)
Sets the current attributes in the state.
|
static void |
SoColorMapElement.set(SoState state,
SoNode node,
SoColorMap colorMapNode)
Sets the current color map in the state.
|
static void |
SoDirectVizShaderElement.set(SoState state,
SoNode node,
SoDirectVizShader shader)
Deprecated.
|
static void |
SoEnvironmentElement.set(SoState state,
SoNode node,
SoEnvironmentElement.EnvironmentParameters envParams)
Sets the current environment in the state.
|
static void |
SoMultipleInstanceElement.set(SoState state,
SoNode node,
SoMultipleInstance instanceproperty)
Sets the current multiple instance node.
|
static void |
SoNurbsPropertyElement.set(SoState state,
SoNode node,
SoNurbsPropertyElement.DrawStyles drawStyleMask,
int numSamplePoints,
SbColor color,
short isoParamCurvesPattern,
SoNurbsProperty.TessellationTypes tessType,
float tessDistance,
float tessAngle)
Sets the current NURBS properties attributes in the state.
|
static void |
SoProjectionElement.set(SoState state,
SoNode name_22742,
SoProjection prj)
Sets the current projection node in the state.
|
static void |
SoFontNameElement.set(SoState state,
SoNode node,
java.lang.String fontName)
Sets the current font name.
|
static void |
SoTextureNameElement.set(SoState state,
SoNode node,
java.lang.String textureName)
Sets the current texture name.
|
static void |
SoPatternElement.set(SoState state,
SoNode node,
java.lang.String category,
java.lang.String name)
Sets the current pattern attributes in the state.
|
static void |
SoNormalBindingElement.set(SoState state,
SoNormalBindingElement.Bindings binding)
Sets the current normal binding in the state.
|
static void |
SoPickMethodElement.set(SoState state,
SoPickMethodElement.Methods method)
Sets the current pick method in the state.
|
static void |
SoPickStyleElement.set(SoState state,
SoPickStyleElement.Styles style)
Sets the current pick style in the state.
|
static void |
SoProjectionElement.set(SoState state,
SoProjection prj)
Sets the current projection node in the state.
|
static void |
SoGLShadowStyleElement.set(SoState state,
SoShadowStyle shadowStyle,
SoGLShadowStyleElement.ShadowStyles style)
Deprecated.
|
static void |
SoShapeHintsElement.set(SoState state,
SoShapeHintsElement.VertexOrderings vertexOrdering,
SoShapeHintsElement.ShapeTypes shapeType,
SoShapeHintsElement.FaceTypes faceType)
Sets the current shape hints in the state.
|
static void |
SoShapeHintsElement.set(SoState state,
SoShapeHintsElement.WindingTypes windingType)
Sets the current shape hints in the state.
|
static void |
SoTextAlignmentHElement.set(SoState state,
SoTextAlignmentHElement.AlignmentHs style)
Sets the current horizontal text alignment in the state.
|
static void |
SoTextAlignmentVElement.set(SoState state,
SoTextAlignmentVElement.AlignmentVs style)
Sets the current vertical text alignment in the state.
|
static void |
SoTextOrientationElement.set(SoState state,
SoTextOrientationElement.Orientations style)
Sets the current font orientation in the state.
|
static void |
SoTextStyleElement.set(SoState state,
SoTextStyleElement.Styles style)
Sets the current style type in the state.
|
static void |
SoTextureCoordinateBindingElement.set(SoState state,
SoTextureCoordinateBindingElement.Bindings binding)
Sets the current texture binding in the state.
|
static void |
SoTransparencyTypeElement.set(SoState state,
SoTransparencyTypeElement.TransparencyTypes type)
Deprecated.
Sets the current draw style in the state.
|
static void |
SoUnitsElement.set(SoState state,
SoUnitsElement.Units units)
Sets the current units in the state.
|
static void |
SoProfileCoordinateElement.set2(SoState state,
SoNode node,
SbVec2f[] coords)
Sets the current 2D profile coordinates.
|
static void |
SoTextureCoordinateElement.set2(SoState state,
SoNode node,
SbVec2f[] coords)
Calls set2(state, node, coords, false).
|
static void |
SoTextureCoordinateElement.set2(SoState state,
SoNode node,
SbVec2f[] coords,
boolean frcSend) |
static void |
SoCoordinateElement.set3(SoState state,
SoNode node,
SbVec3f[] coords)
Sets the current coordinates in the state as 3-vectors.
|
static void |
SoProfileCoordinateElement.set3(SoState state,
SoNode node,
SbVec3f[] coords)
Sets the current 3D profile coordinates.
|
static void |
SoTextureCoordinate3Element.set3(SoState state,
SoNode node,
SbVec3f[] coords)
Calls set3(state, node, coords, false).
|
static void |
SoTextureCoordinate3Element.set3(SoState state,
SoNode node,
SbVec3f[] coords,
boolean frcSend) |
static void |
SoCoordinateElement.set4(SoState state,
SoNode node,
SbVec4f[] coords)
Sets the current coordinates in the state as 4-vectors.
|
static void |
SoTextureCoordinate3Element.set4(SoState state,
SoNode node,
SbVec4f[] coords)
Calls set4(state, node, coords, false).
|
static void |
SoTextureCoordinateElement.set4(SoState state,
SoNode node,
SbVec4f[] coords)
Calls set4(state, node, coords, false).
|
static void |
SoTextureCoordinate3Element.set4(SoState state,
SoNode node,
SbVec4f[] coords,
boolean frcSend) |
static void |
SoTextureCoordinateElement.set4(SoState state,
SoNode node,
SbVec4f[] coords,
boolean frcSend) |
static void |
SoBevelPropertyElement.setAbsoluteRadius(SoState state,
SoNode node,
float name_9431)
Sets the bevel radius as an absolute value.
|
static void |
SoLazyElement.setAmbient(SoState state,
SbColor color) |
static void |
SoLazyElement.setAmbient(SoState state,
SbColor[] color)
Deprecated.
As of Open Inventor 8.0, no longer used.
|
static void |
SoOverrideElement.setAmbientColorOverride(SoState state,
SoNode name_22033,
boolean override)
Set override flag for SoAmbientColorElement.
|
static void |
SoBevelPropertyElement.setAngle(SoState state,
SoNode node,
float name_9425)
Sets the bevel angle: if 2 adjacent faces make a greater angle, then their common edge is beveled.
|
static void |
SoGLCacheContextElement.setAutoCacheBits(SoState state,
int bits)
Deprecated.
Used by Separators to set/reset the auto-caching bits.
|
static void |
SoStereoElement.setBalanceAdjustment(SoState state,
float stbalance)
Calls setBalanceAdjustment(state, stbalance, (boolean)false).
|
static void |
SoStereoElement.setBalanceAdjustment(SoState state,
float stbalance,
boolean stNearFrac)
Sets the stereo balance adjustment.
|
static void |
SoOverrideElement.setBBoxTypeOverride(SoState state,
SoNode name_22120,
boolean override)
Set override flag for
SoComplexity.bboxType . |
static void |
SoLazyElement.setBlending(SoState state,
boolean value) |
static void |
SoGLShadowStyleElement.setCheckLightingEnabled(SoState state,
boolean enable)
Deprecated.
|
static void |
SoOverrideElement.setColorIndexOverride(SoState state,
SoNode name_22036,
boolean override)
Set override flag for SoColorIndexElement.
|
static void |
SoLazyElement.setColorIndices(SoState state,
SoNode node,
int[] indices)
Static set method.
|
static void |
SoLazyElement.setColorMaterial(SoState state,
boolean value) |
static void |
SoOverrideElement.setComplexityOverride(SoState state,
SoNode name_22039,
boolean override)
Set override flag for
SoComplexityElement . |
static void |
SoShapeStyleElement.setComplexityType(SoState state,
int value)
API used by other elements.
|
static void |
SoOverrideElement.setComplexityTypeOverride(SoState state,
SoNode name_22042,
boolean override)
Set override flag for
SoComplexityTypeElement . |
static void |
SoOverrideElement.setCreaseAngleOverride(SoState state,
SoNode name_22045,
boolean override)
Set override flag for
SoCreaseAngleElement . |
static void |
SoModelMatrixElement.setCullMatrix(SoState state,
SoNode node,
SbMatrix matrix)
Sets the transformation that defines the volume that view-volume culling should be tested against.
|
static void |
SoTextureCoordinate3Element.setDefault(SoState state,
SoNode node)
Sets the current texture coordinates, in any of several ways: EXPLICIT, no coordinates (shapes will generate):
|
static void |
SoTextureCoordinateElement.setDefault(SoState state,
SoNode node)
Sets the current texture coordinates, in any of several ways: EXPLICIT, no coordinates (shapes will generate).
|
static void |
SoOverrideElement.setDepthBufferFunctionOverride(SoState state,
SoNode name_22117,
boolean override)
Set override flag for
SoDepthBuffer.function . |
static void |
SoOverrideElement.setDepthBufferRangeOverride(SoState state,
SoNode name_22114,
boolean override)
Set override flag for
SoDepthBuffer.range . |
static void |
SoLazyElement.setDiffuse(SoState state,
SoNode node,
SbColor[] colors,
SoColorPacker cPacker)
Static set method.
|
static void |
SoOverrideElement.setDiffuseColorOverride(SoState state,
SoNode name_22051,
boolean override)
Set override flag for SoDiffuseColorElement.
|
static void |
SoShapeStyleElement.setDrawStyle(SoState state,
int value)
API used by other elements.
|
static void |
SoOverrideElement.setDrawStyleOverride(SoState state,
SoNode name_22054,
boolean override)
Set override flag for
SoDrawStyleElement . |
static void |
SoLazyElement.setEmissive(SoState state,
SbColor color) |
static void |
SoLazyElement.setEmissive(SoState state,
SbColor[] color)
Deprecated.
As of Open Inventor 8.0, no longer used.
|
static void |
SoOverrideElement.setEmissiveColorOverride(SoState state,
SoNode name_22057,
boolean override)
Set override flag for SoEmissiveColorElement.
|
static void |
SoOverrideElement.setEnvironmentOverride(SoState state,
SoNode name_22102,
boolean override)
Set override flag for
SoEnvironmentElement . |
static void |
SoGLExtTextureImageElement.setFilter(SoState state,
SoNode node,
int _minFilter,
int _magFilter)
Deprecated.
|
static void |
SoGLTextureImage3Element.setFilter(SoState state,
SoNode node,
int _minFilter,
int _magFilter)
Deprecated.
|
static void |
SoGLTextureImageElement.setFilter(SoState state,
SoNode node,
int _minFilter,
int _magFilter)
Deprecated.
Sets the texture filter.
|
static void |
SoOverrideElement.setFontNameOverride(SoState state,
SoNode name_22060,
boolean override)
Set override flag for
SoFontNameElement . |
static void |
SoOverrideElement.setFontRenderStyleOverride(SoState state,
SoNode name_22066,
boolean override)
Set override flag for
SoFontRenderStyleElement . |
static void |
SoOverrideElement.setFontSizeOverride(SoState state,
SoNode name_22063,
boolean override)
Set override flag for
SoFontSizeElement . |
static void |
SoOverrideElement.setFullSceneAntialiasingOverride(SoState state,
SoNode name_22111,
boolean override)
Set override flag for
SoFullSceneAntialiasingElement . |
static void |
SoTextureOverrideElement.setImageOverride(SoState state,
boolean override)
Sets override flag for
SoTextureImageElement . |
static void |
SoModifyViewVolumeElement.setInfo(SoState state,
int info)
Sets an integer info.
|
static void |
SoStereoElement.setInterEyeDistance(SoState state,
float ied)
Sets the inter-eye distance (immersive MP only).
|
static void |
SoGLTextureImageElement.setIsRenderingShadows(SoState state,
SoNode node,
boolean isRenderingShadows)
Deprecated.
Sets the shadows rendering state.
|
static void |
SoLazyElement.setLightModel(SoState state,
int model) |
static void |
SoShapeStyleElement.setLightModel(SoState state,
int value)
API used by other elements.
|
static void |
SoOverrideElement.setLightModelOverride(SoState state,
SoNode name_22069,
boolean override)
Set override flag for SoLightModelElement.
|
static void |
SoOverrideElement.setLinePatternOverride(SoState state,
SoNode name_22072,
boolean override)
Set override flag for
SoLinePatternElement . |
static void |
SoOverrideElement.setLineWidthOverride(SoState state,
SoNode name_22075,
boolean override)
Set override flag for
SoLineWidthElement . |
static void |
SoEdgeFlagElement.setMarked(SoState state,
SoNode node,
int numFlags,
int[] flags)
Sets the current flags in the state as marked.
|
static void |
SoVertexFlagElement.setMarked(SoState state,
SoNode node,
int numFlags,
int[] flags)
Sets the current flags in the state as marked.
|
static void |
SoOverrideElement.setMaterialBindingOverride(SoState state,
SoNode name_22078,
boolean override)
Set override flag for
SoMaterialBindingElement . |
static void |
SoDepthOffsetElement.setMaxOffset(SoState state,
float offset)
Sets the current offset in the state.
|
static void |
SoOverrideElement.setNeighborToleranceOverride(SoState state,
SoNode name_22048,
boolean override)
Set override flag for
SoNeighborToleranceElement . |
static void |
SoShapeStyleElement.setOverrides(SoState state,
boolean value)
Set value is true if either diffuse, transparency, or materialbinding are overridden; otherwise false.
|
static void |
SoLazyElement.setPacked(SoState state,
SoNode node,
SoColorPacker cPacker,
int[] colors)
Static set method.
|
static void |
SoGLShadowStyleElement.setPassNumber(SoState state,
int passNumber)
Deprecated.
|
static void |
SoOverrideElement.setPatternOverride(SoState state,
SoNode name_22108,
boolean override)
Set override flag for
SoPatternElement . |
static void |
SoOverrideElement.setPickStyleOverride(SoState state,
SoNode name_22081,
boolean override)
Set override flag for
SoPickStyleElement . |
static void |
SoOverrideElement.setPointSizeOverride(SoState state,
SoNode name_22084,
boolean override)
Set override flag for
SoPointSizeElement . |
static void |
SoOverrideElement.setPolygonOffsetOverride(SoState state,
SoNode name_22105,
boolean override)
Set override flag for
SoPolygonOffsetElement . |
static void |
SoTextureOverrideElement.setQualityOverride(SoState state,
boolean override)
Sets override flag for
SoTextureQualityElement . |
static void |
SoBevelPropertyElement.setRadius(SoState state,
SoNode node)
Calls setRadius(state, node, (float)com.openinventor.inventor.nodes.SoBevelProperty.DEFAULT_RADIUS).
|
static void |
SoBevelPropertyElement.setRadius(SoState state,
SoNode node,
float name_9428)
Sets the bevel radius as a percentage [0.0, 1.0] of the greater value of the length of each edge.
|
static void |
SoMaterialElement.setReceiveShadow(SoState state,
SoNode node,
boolean value)
Deprecated.
|
static void |
SoMaterialElement.setReflective(SoState state,
SoNode node,
SbColor color)
Deprecated.
|
static void |
SoMaterialElement.setReflective(SoState state,
SoNode node,
SoMFColor color)
Deprecated.
|
static void |
SoStereoElement.setReversedView(SoState state,
boolean strev)
Sets the stereo inverted view flag.
|
static void |
SoOverrideElement.setShapeHintsOverride(SoState state,
SoNode name_22087,
boolean override)
Set override flag for
SoShapeHintsElement . |
static void |
SoLazyElement.setShininess(SoState state,
float value) |
static void |
SoOverrideElement.setShininessOverride(SoState state,
SoNode name_22090,
boolean override)
Set override flag for SoShininessElement.
|
static void |
SoLazyElement.setSmoothing(SoState state,
boolean value) |
static void |
SoLazyElement.setSpecular(SoState state,
SbColor color) |
static void |
SoLazyElement.setSpecular(SoState state,
SbColor[] color)
Deprecated.
As of Open Inventor 8.0, no longer used.
|
static void |
SoOverrideElement.setSpecularColorOverride(SoState state,
SoNode name_22093,
boolean override)
Set override flag for SoSpecularColorElement.
|
static void |
SoStereoElement.setStereoAbsoluteAdjustments(SoState state,
boolean absolute)
Indicates if the stereo offset and and balance setting should be interpreted as factors or as absolute parameters.
|
static void |
SoStereoElement.setStereoAdjustment(SoState state,
float stoffset)
Sets the stereo offset adjustment.
|
static void |
SoBevelPropertyElement.setTests(SoState state,
SoNode node,
int name_9434)
Allows the user to switch on/off the tests applied before the bevel (can increase speed when the tests are not needed).
|
static void |
SoShapeStyleElement.setTexture3Enabled(SoState state,
boolean value)
Calls setTexture3Enabled(state, value, (int)0).
|
static void |
SoShapeStyleElement.setTexture3Enabled(SoState state,
boolean value,
int unit)
API used by other elements.
|
static void |
SoShapeStyleElement.setTextureEnabled(SoState state,
boolean value)
Calls setTextureEnabled(state, value, (int)0).
|
static void |
SoShapeStyleElement.setTextureEnabled(SoState state,
boolean value,
int unit)
API used by other elements.
|
static void |
SoShapeStyleElement.setTextureFunction(SoState state,
boolean value)
Calls setTextureFunction(state, value, (int)0).
|
static void |
SoShapeStyleElement.setTextureFunction(SoState state,
boolean value,
int unit)
API used by other elements.
|
static void |
SoLazyElement.setTransparency(SoState state,
SoNode node,
float[] transp,
SoColorPacker cPacker)
Static set method.
|
static void |
SoOverrideElement.setTransparencyOverride(SoState state,
SoNode name_22096,
boolean override)
Set override flag for SoTransparencyElement.
|
static void |
SoShapeStyleElement.setTransparencyType(SoState state,
int value)
API used by other elements.
|
static void |
SoOverrideElement.setTransparencyTypeOverride(SoState state,
SoNode name_22099,
boolean override)
Set override flag for
SoTransparencyTypeElement . |
static void |
SoEdgeFlagElement.setUnmarked(SoState state,
SoNode node,
int numFlags,
int[] flags)
Sets the current flags in the state as unmarked.
|
static void |
SoVertexFlagElement.setUnmarked(SoState state,
SoNode node,
int numFlags,
int[] flags)
Sets the current flags in the state as unmarked.
|
static void |
SoBevelPropertyElement.setVRMLOutput(SoState state,
SoNode node,
boolean name_9437)
Allows the user to select the type of the output shapes (VRML or not).
|
static void |
SoModifyViewVolumeElement.setWallCoordinates(SoState state,
SbVec3f lowerLeft,
SbVec3f lowerRight,
SbVec3f upperLeft)
Sets the current coordinates of the virtual window in the real world.
|
static void |
SoGLCacheContextElement.shouldAutoCache(SoState state,
int bits)
Deprecated.
Called by nodes to say that they should/shouldn't be auto-cached (pass true if should, false if shouldn't, don't call this method at all if the node doesn't care):
|
static void |
SoGLCacheContextElement.shouldAutoCache(SoState state,
SoGLCacheContextElement.AutoCacheModes mode)
Deprecated.
As of Open Inventor 9620 See documentation for more details
|
static boolean |
SoTextureUnitElement.shouldSendGLData(SoState state)
Indicate according to the current mapping method if GL data must be sent or not.
|
static void |
SoLocalBBoxMatrixElement.translateBy(SoState state,
SbVec3f translation)
Multiplies a matrix that performs the specified transformation into the local matrix.
|
static void |
SoModelMatrixElement.translateBy(SoState state,
SoNode node,
SbVec3f translation)
This multiplies a matrix that performs the specified transformation into the model matrix.
|
static void |
SoTextureMatrixElement.translateBy(SoState state,
SoNode node,
SbVec3f translation)
Multiplies a matrix that performs the specified transformation into the texture matrix.
|
static boolean |
SoModifyViewVolumeElement.useWallCoordinates(SoState state)
Returns a boolean telling the Camera to compute a view volume using the wall coordinates.
|
Modifier and Type | Method and Description |
---|---|
static SbVec3f[] |
SoProjection.checkProjection(SoState state,
SoNode node,
SbVec3f[] coords)
Apply projection to given coordinates.
|
static int |
SoTextureUnit.getMaxTextureUnit(SoState state)
Returns the maximum number of texture units.
|
static boolean |
SoShape.isPrimitiveRestartAvailable(SoState state)
Returns true if the primitive restart feature is available.
|
static boolean |
SoFragmentShader.isSupported(SoShaderObject.SourceTypes sourceType,
SoState state)
Indicates if fragment shaders in the specified language are supported by your graphics board.
|
static boolean |
SoGeometryShader.isSupported(SoShaderObject.SourceTypes sourceType,
SoState state)
Indicates if geometry shaders in the specified language are supported by your graphics board.
|
static boolean |
SoTessellationControlShader.isSupported(SoShaderObject.SourceTypes sourceType,
SoState state)
Returns true if tessellation control shaders in the specified language are supported by your graphics board.
|
static boolean |
SoTessellationEvaluationShader.isSupported(SoShaderObject.SourceTypes sourceType,
SoState state)
Returns true if tessellation evaluation shaders in the specified language are supported by your graphics board.
|
static boolean |
SoVertexShader.isSupported(SoShaderObject.SourceTypes sourceType,
SoState state)
Indicates if vertex shaders in the specified language are supported by your graphics board.
|
static boolean |
SoRenderToTarget.isSupported(SoState state)
Indicates if this node can be used on the actual hardware.
|
static boolean |
SoVertexAttribFeedback.isSupported(SoState state)
This function indicates if the vertex attributes feedback feature is available on this system.
|
Modifier and Type | Method and Description |
---|---|
void |
SoGLDisplayList.addDependency(SoState state)
Deprecated.
Adds a dependency on this object if there is another display list open in the state.
|
void |
SoGLDisplayList.call(SoState state)
Deprecated.
Calls call(state, (int)0).
|
void |
SoGLDisplayList.call(SoState state,
int index)
Deprecated.
For DISPLAY_LIST objects, invokes the display list (calls glCallList).
|
boolean |
SoGLDisplayList.close(SoState state)
Deprecated.
For DISPLAY_LIST objects, closes the display list (calls glEndList).
|
void |
SoGLDisplayList.open(SoState state)
Deprecated.
Calls open(state, (int)0).
|
void |
SoGLDisplayList.open(SoState state,
int index)
Deprecated.
For DISPLAY_LIST objects, creates a new OpenGL display list (calls glNewList).
|
Constructor and Description |
---|
SoGLDisplayList(SoState state,
SoGLDisplayList.Types type)
Deprecated.
Calls SoGLDisplayList(state, type, (int)1).
|
SoGLDisplayList(SoState state,
SoGLDisplayList.Types type,
int numToAllocate)
Deprecated.
Constructor.
|
Modifier and Type | Method and Description |
---|---|
void |
SoLDMGeometry.beginCollectingGeometry(SoState state)
Deprecated.
Indicates geometry collection is going to begin.
|
void |
SoLDMGeometry.endCollectingGeometry(SoState state)
Deprecated.
Indicates geometry collection is achieved.
|
SoBufferObject |
SoLDMTileManager.LDMSliceAccessor.getOrthoSliceBuffer(SoLDMTileID tile,
int sliceAxis,
int slice,
SoState state)
Calls getOrthoSliceBuffer(tile, sliceAxis, slice, state, (boolean)false).
|
SoBufferObject |
SoLDMTileManager.LDMSliceAccessor.getOrthoSliceBuffer(SoLDMTileID tile,
int sliceAxis,
int slice,
SoState state,
boolean useExtendedData)
Access the 2D buffer of the given slice along the sliceAxis axis at sliceNumber position within the tile.
|
Modifier and Type | Method and Description |
---|---|
static SoDataCompositor |
SoDataCompositorElement.get(SoState state) |
static SoDataRange |
SoDataRangeElement.get(SoState state) |
static SoDataSetId |
SoDataSetIdElement.get(SoState state)
Returns current id from the state.
|
static SoGeometryPriority |
SoGeometryPriorityElement.get(SoState state) |
static SoROI |
SoROIElement.get(SoState state) |
static SoTimeHints |
SoTimeHintsElement.get(SoState state) |
static SoTransferFunction |
SoTransferFunctionElement.get(SoState state) |
static SoDataRange |
SoDataRangeElement.get(SoState state,
short dataRangeId) |
static SoDataSet |
SoDataSetElement.getDataSet(SoState state) |
static SoLDMTileManager |
SoDataSetElement.getTileManager(SoState state) |
static boolean |
SoTransferFunctionElement.hasTransparency(SoState state)
returns true if one (at least) accumulated transferFuncion contains a transparency
|
void |
SoDataRangeElement.push(SoState name_11965)
Pushes element.
|
void |
SoDataSetElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoTransferFunctionElement.push(SoState name_27966)
Pushes element.
|
static void |
SoDataSetIdElement.set(SoState state,
SoDataSetId dsId)
Sets the current id in the state.
|
static void |
SoDataCompositorElement.set(SoState state,
SoNode node,
SoDataCompositor name_11820) |
static void |
SoDataRangeElement.set(SoState state,
SoNode node,
SoDataRange name_11953) |
static void |
SoDataSetElement.set(SoState state,
SoNode node,
SoDataSet datasetNode) |
static void |
SoDataSetElement.set(SoState state,
SoNode node,
SoDataSet datasetNode,
SbMatrix matrix) |
static void |
SoGeometryPriorityElement.set(SoState state,
SoNode node,
SoGeometryPriority m_geometryPriorityNode) |
static void |
SoROIElement.set(SoState state,
SoNode node,
SoROI ROINode) |
static void |
SoTimeHintsElement.set(SoState state,
SoNode node,
SoTimeHints timeHintsNode) |
static void |
SoTransferFunctionElement.set(SoState state,
SoNode node,
SoTransferFunction m_transferFunctionNode)
Sets/Gets the current volume data attributes in the state.
|
Modifier and Type | Method and Description |
---|---|
static PoCellFilter |
PoCellFilterElement.get(SoState state) |
static PbDataMapping |
PoDataMappingElement.get(SoState state) |
static PbDateFormatMapping |
PoDateFormatMappingElement.get(SoState state) |
static PbDomain |
PoDomainElement.get(SoState state) |
static PbIsovaluesList |
PoIsovaluesListElement.get(SoState state) |
static PoMesh1DFilter |
PoMesh1DFilterElement.get(SoState state) |
static PoMesh1DHints.GeomInterpretations |
PoMesh1DHintsElement.get(SoState state) |
static PbMiscTextAttr |
PoMiscTextAttrElement.get(SoState state) |
static PbNumericDisplayFormat |
PoNumericDisplayFormatElement.get(SoState state) |
static PoProfile |
PoProfileElement.get(SoState state) |
static SbBox2f |
PoProfileElement.getBBox(SoState state) |
static java.nio.FloatBuffer |
PoProfileElement.getDirectProfile(SoState state,
float step)
Return the current 2D polygon defining the profile.
|
static PbMesh |
PoMeshElement.getMesh(SoState state) |
static PbMesh1D |
PoMeshElement.getMesh1D(SoState state) |
static PbMesh2D |
PoMeshElement.getMesh2D(SoState state) |
static PbMesh3D |
PoMeshElement.getMesh3D(SoState state) |
static SbVec2f[] |
PoProfileElement.getProfile(SoState state,
float step)
Return the current 2D polygon defining the profile.
|
static void |
PoCellFilterElement.set(SoState state,
SoNode cellFilter) |
static void |
PoBevelEdgeElement.set(SoState state,
SoNode node,
boolean on,
float radius,
PoBevelEdge.RadiusFlags radiusFlag,
float bevelAngle) |
static void |
PoDataMappingElement.set(SoState state,
SoNode node,
PbDataMapping dataMapping) |
static void |
PoDateFormatMappingElement.set(SoState state,
SoNode node,
PbDateFormatMapping dateFormatMapping) |
static void |
PoDomainElement.set(SoState state,
SoNode node,
PbDomain domain) |
static void |
PoIsovaluesListElement.set(SoState state,
SoNode node,
PbIsovaluesList isovaluesList) |
static void |
PoMeshElement.set(SoState state,
SoNode node,
PbMesh1D mesh) |
static void |
PoMeshElement.set(SoState state,
SoNode node,
PbMesh2D mesh) |
static void |
PoMeshElement.set(SoState state,
SoNode node,
PbMesh3D mesh) |
static void |
PoMiscTextAttrElement.set(SoState state,
SoNode node,
PbMiscTextAttr miscTextAttr) |
static void |
PoNumericDisplayFormatElement.set(SoState state,
SoNode node,
PbNumericDisplayFormat numericDisplayFormat) |
static void |
PoLabelHintsElement.set(SoState state,
SoNode node,
PoLabelHints.LabelPaths labelPath,
PoLabelHints.Justifications justif,
java.lang.String addString,
boolean isAddStringIgnored,
boolean isLabelLineVisible) |
static void |
PoMesh1DFilterElement.set(SoState state,
SoNode node,
PoMesh1DFilter filter) |
static void |
PoMesh1DHintsElement.set(SoState state,
SoNode node,
PoMesh1DHints.GeomInterpretations geomInterpretation) |
static void |
PoProfileElement.set(SoState state,
SoNode node,
PoProfile filter) |
Modifier and Type | Method and Description |
---|---|
static void |
MoCellRangesElement.add(SoState state,
MoCellRanges cellRanges)
Add the given cell ranges for the specified traversal state.
|
static void |
MoScalarSetElementI.add(SoState state,
SoNode node,
MiScalardSetI scalarSet)
Adds a scalar set to the current list of sets for the specified traversal
state and node.
|
static void |
MoScalarSetElementIj.add(SoState state,
SoNode node,
MiScalardSetIj scalarSet)
Adds a scalar set to the current list of sets for the specified traversal
state and node.
|
static void |
MoScalarSetElementIjk.add(SoState state,
SoNode node,
MiScalardSetIjk scalarSet)
Adds a scalar set to the current list of sets for the specified traversal
state and node.
|
static void |
MoVec3SetElementI.add(SoState state,
SoNode node,
MiVec3dSetI vectorSet)
Adds a vector set to the current list of sets for the specified traversal
state and node.
|
static void |
MoVec3SetElementIj.add(SoState state,
SoNode node,
MiVec3dSetIj vectorSet)
Adds a vector set to the current list of sets for the specified traversal
state and node.
|
static void |
MoVec3SetElementIjk.add(SoState state,
SoNode node,
MiVec3dSetIjk vectorSet)
Adds a vector set to the current list of sets for the specified traversal
state and node.
|
static MoMeshElement |
MoMeshElement.get(SoState state)
Returns the mesh element from the specified traversal state.
|
static MiScalardSetI |
MoScalarSetElementI.get(SoState state,
int index)
Gets the element number index from the specified traversal state.
|
static MiScalardSetIj |
MoScalarSetElementIj.get(SoState state,
int index)
Gets the element number index from the specified traversal state.
|
static MiScalardSetIjk |
MoScalarSetElementIjk.get(SoState state,
int index)
Gets the element number index from the specified traversal state.
|
static MiVec3dSetI |
MoVec3SetElementI.get(SoState state,
int index)
Gets the element number index from the specified traversal state.
|
static MiVec3dSetIj |
MoVec3SetElementIj.get(SoState state,
int index)
Gets the element number index from the specified traversal state.
|
static MiVec3dSetIjk |
MoVec3SetElementIjk.get(SoState state,
int index)
Gets the element number index from the specified traversal state.
|
static long[] |
MoCellRangesElement.getBegin(SoState state,
int numDimension)
Returns the current begin cell index from the specified traversal state.
|
static MoCellFilterElement.CellFilter |
MoCellFilterElement.getCellFilter(SoState state)
Returns the current cell filter from the specified traversal state.
|
static MiColorMapping<java.lang.Double,java.awt.Color> |
MoColorMappingElement.getColorMapping(SoState state)
Returns the current color mapping from the specified traversal state.
|
static MoMeshElement.ConnectedRepresentation |
MoMeshElement.getConnectedRepresentation(SoState state)
Returns the current representation connected to the mesh from the specified
traversal state.
|
static MoDataBinding.DataBinding |
MoDataBindingElement.getDataBinding(SoState state)
Returns the current data binding from the specified traversal state.
|
static MoDrawStyleElement.DrawStyle |
MoDrawStyleElement.getDrawStyle(SoState state)
Returns the current draw style from the specified traversal state.
|
static long[] |
MoCellRangesElement.getEnd(SoState state,
int numDimension)
Returns the current end cell index from the specified traversal state.
|
static float |
MoDrawStyleElement.getFadingThreshold(SoState state)
Returns the current fading threshold from the specified traversal state.
|
static MoMaterialElement.Material |
MoMaterialElement.getMaterial(SoState state)
Returns current colors and coloring options from the specified traversal
state.
|
static MoMeshElement.Mesh |
MoMeshElement.getMesh(SoState state)
Returns the current mesh from the specified traversal state.
|
static int |
MoScalarSetElementI.getNum(SoState state)
Gets number of elements in the specified state.
|
static int |
MoScalarSetElementIj.getNum(SoState state)
Gets number of elements in the specified state.
|
static int |
MoScalarSetElementIjk.getNum(SoState state)
Gets number of elements in the specified state.
|
static int |
MoVec3SetElementI.getNum(SoState state)
Gets number of elements in the specified state.
|
static int |
MoVec3SetElementIj.getNum(SoState state)
Gets number of elements in the specified state.
|
static int |
MoVec3SetElementIjk.getNum(SoState state)
Gets number of elements in the specified state.
|
void |
MoCellRangesElement.push(SoState state) |
void |
MoScalarSetElementI.push(SoState state) |
void |
MoScalarSetElementIj.push(SoState state) |
void |
MoScalarSetElementIjk.push(SoState state) |
void |
MoVec3SetElementI.push(SoState state) |
void |
MoVec3SetElementIj.push(SoState state) |
void |
MoVec3SetElementIjk.push(SoState state) |
static void |
MoDrawStyleElement.set(SoState state,
MoDrawStyle ds)
Sets the current draw style for the specified traversal state and node.
|
static void |
MoColorMappingElement.set(SoState state,
SoNode node,
MiColorMapping<java.lang.Double,java.awt.Color> colorMapping)
Sets the current color mapping for the specified traversal state and node.
|
static void |
MoDataBindingElement.set(SoState state,
SoNode node,
MoDataBinding.DataBinding dataBinding)
Sets the current data binding for the specified traversal state and node.
|
static void |
MoMaterialElement.set(SoState state,
SoNode node,
MoMaterial.ColoringType coloring,
SbColor color,
MoMaterial.ColoringType lineColoring,
SbColor lineColor,
MoMaterial.ColoringType markerColoring,
SbColor markerColor,
float transparency)
Sets the current colors and coloring options for the specified traversal
state and node.
|
static void |
MoCellFilterElement.set(SoState state,
SoNode node,
MoMeshVizDataMapping.CellFilterType cellFilterType,
MiCellFilter cellFilter)
Sets the current cell filter for the specified traversal state and node.
|
static void |
MoMeshElement.set(SoState state,
SoNode node,
MoMeshVizDataMapping.MeshType meshType,
MiMesh mesh,
MoMeshRepresentation meshRepresentation,
long nodeTimeStamp)
Sets the current mesh for the specified traversal state and node.
|
Modifier and Type | Method and Description |
---|---|
static SoUniformGridClipping |
SoUniformGridClippingElement.get(SoState state)
Returns the first grid.
|
static SoVolumeClippingGroup |
SoVolumeClippingGroupElement.get(SoState state) |
static SoVolumeGroup |
SoVolumeGroupElement.get(SoState state) |
static SoVolumeRenderingQuality |
SoVolumeRenderingQualityElement.get(SoState state) |
static SoVolumeTransform |
SoVolumeTransformElement.get(SoState state)
Returns most recently traversed volume transform from the state.
|
static java.util.ArrayList<SoUniformGridClipping> |
SoUniformGridClippingElement.getAll(SoState state)
Returns all the grids.
|
static SoLDMTileManager |
SoVolumeDataElement.getTileManager(SoState state) |
static SoVolumeData |
SoVolumeDataElement.getVolumeData(SoState state) |
void |
SoUniformGridClippingElement.pop(SoState name_28357,
SoElement prevTopElement)
Pop method.
|
void |
SoVolumeClippingGroupElement.pop(SoState state,
SoElement prevTopElement)
Pops element.
|
void |
SoUniformGridClippingElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
void |
SoVolumeClippingGroupElement.push(SoState state)
Pushes element.
|
void |
SoVolumeTransformElement.push(SoState state)
Overrides
push() method to copy values from next instance in the stack. |
static void |
SoUniformGridClippingElement.set(SoState state,
SoNode node)
Sets the current texture unit.
|
static void |
SoVolumeClippingGroupElement.set(SoState state,
SoNode node,
SoVolumeClippingGroup ClippingGroupNode) |
static void |
SoVolumeDataElement.set(SoState state,
SoNode node,
SoVolumeData volumeDataNode) |
static void |
SoVolumeDataElement.set(SoState state,
SoNode node,
SoVolumeData volumeDataNode,
SbMatrix matrix) |
static void |
SoVolumeGroupElement.set(SoState state,
SoNode node,
SoVolumeGroup volumeGroupNode) |
static void |
SoVolumeRenderingQualityElement.set(SoState state,
SoNode node,
SoVolumeRenderingQuality vrq) |
static void |
SoVolumeTransformElement.set(SoState state,
SoNode node,
SoVolumeTransform m_volumeTransformNode)
Add a volume transform to the state.
|
Modifier and Type | Method and Description |
---|---|
SbVec3i32 |
SoOffscreenVolumeRender.getMaxBoxSize(SoState state)
Returns the maximum boxSize that can be extract in one boxComputed for the current state.
|
static int |
SoUniformGridClipping.getMaxNumberOfUniformGrids(SoState state)
Returns the maximum number of clipping surfaces supported by the hardware.
|
static int |
SoVolumeClippingGroup.getMaxNumPasses(SoState state)
Returns the maximum number of passes supported by the hardware.
|
static boolean |
SoFenceSlice.isSupported(SoState state)
Returns true if graphic card can render an
SoFenceSlice . |
static boolean |
SoHeightFieldRender.isSupported(SoState state)
Returns true if graphic card can render a
SoHeightFieldRender . |
static boolean |
SoUniformGridClipping.isSupported(SoState state)
Returns true if uniform grid clipping is supported by the graphics board.
|
static boolean |
SoVolumeClippingGroup.isSupported(SoState state)
Indicates if volume clipping is supported by your graphics board.
|
static boolean |
SoVolumeShader.isSupported(SoState state)
Returns true if
SoVolumeShader is supported by the current graphics board. |
void |
SoVolumeData.loadRegions(SbBox3i32[] region,
SoState state,
SoTransferFunction transFunc)
Deprecated.
As of Open Inventor 9000 See documentation for more details
|
Generated on January 23, 2025, Copyright © Thermo Fisher Scientific. All rights reserved. http://www.openinventor.com