public class SoDataSetId extends SoNode
SoDataSet
nodes, the dataSet id uniquely identifies each data set used in the compositing. It also specifies the OpenGL texture unit in which the textures for each data set will be stored for use by GLSL shader programs when doing render compositing.
If an SoDataSetId
node is traversed before a data set node (SoDataSet
, SoVolumeData
, etc), the data set node's dataSetId field is ignored and the id from the SoDataSetId
node is used.
In some cases we want to combine multiple data textures where each data texture comes from a different data set (SoVolumeData
) node. In that case we could simply use each data set node's dataSetId field to assign each data texture a unique id. However it is also possible to create multiple data textures from a single data set using the SoVolumeTransform
node. In this case the same data set node will be instanced in the scene graph multiple times (although its data will only be loaded in CPU memory once), but we still need to assign each data texture a unique id. This can be done using SoDataSetId
nodes to specify a different data set id for each instance of the data set node. For example:
SoDataSetId dataSetId1 = new SoDataSetId(); dataSetId1.id.setValue( 1 ); SoDataSetId dataSetId2 = new SoDataSetId(); dataSetId2.id.setValue( 2 ); SoMultiDataSeparator multiDataSep = new SoMultiDataSeparator(); multiDataSep.addChild(volumeShader); // Shader to combine volumes multiDataSep.addChild(volumeTransform1); multiDataSep.addChild(dataSetId1); multiDataSep.addChild(volumeData); multiDataSep.addChild(volumeTransform2); multiDataSep.addChild(dataSetId2); multiDataSep.addChild(volumeData); // Same data node instanced again multiDataSep.addChild(volumeRender); root.addChild( multiDataSep );
File format/default:
id | 1 |
SoGLRenderAction
, SoCallbackAction
Sets the current dataset id
See also:
Inventor.ConstructorCommand
Modifier and Type | Field and Description |
---|---|
SoSFInt32 |
id
Data set id.
|
VERBOSE_LEVEL, ZeroHandle
Constructor and Description |
---|
SoDataSetId()
Constructor.
|
affectsState, callback, copy, copy, distribute, doAction, getAlternateRep, getBoundingBox, getByName, getMatrix, getPrimitiveCount, getRenderUnitID, GLRender, GLRenderBelowPath, GLRenderInPath, GLRenderOffPath, grabEventsCleanup, grabEventsSetup, handleEvent, isBoundingBoxIgnoring, isOverride, pick, rayPick, search, setOverride, touch, write
copyFieldValues, copyFieldValues, enableNotify, fieldsAreEqual, get, getAllFields, getEventIn, getEventOut, getField, getFieldName, hasDefaultValues, isNotifyEnabled, set, setToDefaults
dispose, getEXTERNPROTO, getName, getPROTO, isDisposable, isSynchronizable, setName, setSynchronizable
getAddress, getNativeResourceHandle, startInternalThreads, stopInternalThreads
public final SoSFInt32 id
Generated on January 23, 2025, Copyright © Thermo Fisher Scientific. All rights reserved. http://www.openinventor.com