 VolumeViz GLSL fragment shaders API.  
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  VolumeViz GLSL fragment shaders API.  
More...
| Files | |
| file | vvizApplyMask_frag.h | 
| file | vvizBlending_frag.h | 
| file | vvizClipping_frag.h | 
| file | vvizCombine_frag.h | 
| file | vvizComputeFragmentColor_frag.h | 
| file | vvizCoordinates_frag.h | 
| file | vvizfnc_frag.h | 
| file | vvizGetData_frag.h | 
| file | vvizGetMask_frag.h | 
| file | vvizNpr_frag.h | 
| file | vvizOutputColor_frag.h | 
| file | vvizTransferFunction_frag.h | 
| Functions | |
| bool | VVizIsClipped (vec3 tCoord) | 
 VolumeViz GLSL fragment shaders API.
  VolumeViz GLSL fragment shaders API. 
| bool VVizIsClipped | ( | vec3 | tCoord | ) | 
SoVolumeShader::CLIPPING_FUNCTION function.
Applications can replace this method to customize the SoVolumeShader::CLIPPING_FUNCTION shader stage. 
| tCoord | Dataset id |