This file contains protoype method to redefine to replace FRAGMENT_COMPUTE_COLOR slot. More...
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Functions | |
vec4 | VVizComputeFragmentColor (in VVizDataSetId dataset, in vec3 rayDir, inout VVizVoxelInfo voxelInfoFront, in VVizVoxelInfo voxelInfoBack, in int mask) |
This file contains protoype method to redefine to replace FRAGMENT_COMPUTE_COLOR slot.
Definition in file vvizComputeFragmentColor_frag.h.
vec4 VVizComputeFragmentColor | ( | in VVizDataSetId | dataset, | |
in vec3 | rayDir, | |||
inout VVizVoxelInfo | voxelInfoFront, | |||
in VVizVoxelInfo | voxelInfoBack, | |||
in int | mask | |||
) |
SoVolumeShader::FRAGMENT_COMPUTE_COLOR function.
Applications can replace this method to customize the SoVolumeShader::FRAGMENT_COMPUTE_COLOR shader stage.
Note: This version of the method is only used by the SoVolumeRender node.
dataset | Dataset id | |
rayDir | ray Direction in volume space. | |
voxelInfoFront | Voxel info of front slice. | |
voxelInfoBack | Voxel info of back slice | |
mask | Current mask Id |