Node that specifies texture coordinates matching the vertex's eye-space reflection vector. More...
#include <Inventor/nodes/SoTextureCoordinateReflectionMap.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
SoTextureCoordinateReflectionMap () | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Node that specifies texture coordinates matching the vertex's eye-space reflection vector.
Generates texture coordinates (s,t,r) matching the vertex's eye-space reflection vector, which is useful for environment mapping without the singularity inherent in sphere mapping.
SoTextureCoordinateDefault, SoTextureCoordinateEnvironment, SoTextureCoordinateFunction, SoTextureCoordinateNormalMap, SoTextureCoordinatePlane, SoTextureCubeMap
SoTextureCoordinateReflectionMap::SoTextureCoordinateReflectionMap | ( | ) |
Creates a texture function node with default settings.
static SoType SoTextureCoordinateReflectionMap::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoTextureCoordinateFunction.
virtual SoType SoTextureCoordinateReflectionMap::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from SoTextureCoordinateFunction.