Abstract base class for texture coordinate function nodes. More...
#include <Inventor/nodes/SoTextureCoordinateFunction.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Abstract base class for texture coordinate function nodes.
This is an abstract base class for texture coordinate functions. The subclasses of this node enable texture coordinates to be created by mapping object-space points on the surfaces of shapes into texture space, according to some function. If you are using multiple textures, these texture coordinates are the texture coordinates of the current texture unit (SoTextureUnit).
SoTexture2, SoTexture2Transform, SoTextureCoordinate2, SoTextureCoordinateBinding, SoTextureCoordinateDefault, SoTextureCoordinateEnvironment, SoTextureCoordinatePlane, SoTextureUnit
static SoType SoTextureCoordinateFunction::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoNode.
Reimplemented in SoTextureCoordinateDefault, SoTextureCoordinateEnvironment, SoTextureCoordinateNormalMap, SoTextureCoordinateObject, SoTextureCoordinatePlane, and SoTextureCoordinateReflectionMap.
virtual SoType SoTextureCoordinateFunction::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from SoNode.
Reimplemented in SoTextureCoordinateDefault, SoTextureCoordinateEnvironment, SoTextureCoordinateNormalMap, SoTextureCoordinateObject, SoTextureCoordinatePlane, and SoTextureCoordinateReflectionMap.