Stores the current texture unit in GL.
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#include <Inventor/elements/SoGLTextureUnitElement.h>
Public Member Functions | |
| virtual void | pop (SoState *, const SoElement *prevTopElement) |
Static Public Member Functions | |
| static SoType | getClassTypeId () |
| static int | getClassStackIndex () |
Stores the current texture unit in GL.
This element stores the current texture unit in GL.
NOTE: This class does not exist in Open Inventor 10.0 and later.| static int SoGLTextureUnitElement::getClassStackIndex | ( | ) | [static] |
Returns the stack id for this element.
Reimplemented from SoTextureUnitElement.
| static SoType SoGLTextureUnitElement::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoTextureUnitElement.
Pop method.
Reimplemented from SoTextureUnitElement.