Stores the current texture unit in GL. More...
#include <Inventor/elements/SoGLTextureUnitElement.h>
Public Member Functions | |
virtual void | pop (SoState *, const SoElement *prevTopElement) |
Static Public Member Functions | |
static SoType | getClassTypeId () |
static int | getClassStackIndex () |
This element stores the current texture unit in GL.
NOTE: This class does not exist in Open Inventor 10.0 and later.static int SoGLTextureUnitElement::getClassStackIndex | ( | ) | [static] |
Returns the stack id for this element.
Reimplemented from SoTextureUnitElement.
static SoType SoGLTextureUnitElement::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoTextureUnitElement.
Pop method.
Reimplemented from SoTextureUnitElement.