00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00017 *** BORDEAUX, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 /*======================================================================= 00021 ** Author : R. ALBOU (Sep 2003) 00022 **=======================================================================*/ 00023 00024 #ifndef _SO_GL_TEXTURE_UNIT_ELEMENT_ 00025 #define _SO_GL_TEXTURE_UNIT_ELEMENT_ 00026 00027 /* include files */ 00028 #include <Inventor/elements/SoTextureUnitElement.h> 00029 #include <SoDeprecationRules.h> 00030 00045 SoEXTENDER_Documented class SoDEPRECATED SoGLTextureUnitElement : public SoTextureUnitElement 00046 { 00047 SO_ELEMENT_HEADER(SoGLTextureUnitElement) ; 00048 00049 public: 00050 00054 virtual void pop(SoState *, const SoElement *prevTopElement) ; 00055 00056 private: 00057 00059 virtual void init(SoState *state); 00060 00061 private: 00062 00063 // Initializes the SoGLTextureUnitElement class 00064 static void initClass() ; 00065 static void exitClass() ; 00066 00067 private: 00068 virtual ~SoGLTextureUnitElement() ; 00069 00070 // Sets the element 00071 virtual void setElt(SoState* state, SoNode *node, const int unit, MappingMethod mappingMethod) ; 00072 00073 virtual void setUnit(SoState* state, const int unit) ; 00074 00075 } ; 00076 /*----------------------------------------------------------------------------*/ 00077 00078 #endif // _SO_GL_TEXTURE_UNIT_ELEMENT_ 00079 00080 00081