SoLDMGlobalResourceParametersSetScreenResolutionCulling Method |
Sets the screen resolution culling flag.
Namespace: OIV.LDM
Default is false. When true, only tiles for which the projection of a voxel is greater than or equal to 1 pixel on screen will be loaded. This avoids unnecessary loading of high resolution data for large volumes. However if you "zoom out" from a volume, it does not force lower resolution tiles to be used (high resolution tiles already in memory will still be used). If necessary use the SoLDMResourceParameters.fixedResolution field to force use of lower resolution tiles.