SoLDMGlobalResourceParametersGetMax2DTextures Method |
Note: This API is now obsolete.
Get the maximum number of 2D textures allowed to be loaded.
Namespace: OIV.LDMAssembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.36.0 (9.9.36.0)
Syntax[ObsoleteAttribute("See documentation for more details")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public static int GetMax2DTextures()
<ObsoleteAttribute("See documentation for more details")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Shared Function GetMax2DTextures As Integer
public:
[ObsoleteAttribute(L"See documentation for more details")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
static int GetMax2DTextures()
[<ObsoleteAttribute("See documentation for more details")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
static member GetMax2DTextures : unit -> int
Return Value
Type:
Int32
RemarksDeprecated. Use getMax2DTexMemory instead. See #setMax2DTextures.Obsoletesince Open Inventor 9500
No longer used. Will be removed in OIV10.
See Also