SoLDMGlobalResourceParametersGetDefaultMaxTex2D Method |
Note: This API is now obsolete.
Returns the default maximum number of 2D textures.
Namespace: OIV.LDMAssembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.36.0 (9.9.36.0)
Syntax[ObsoleteAttribute("See documentation for more details")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public static long GetDefaultMaxTex2D()
<ObsoleteAttribute("See documentation for more details")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Shared Function GetDefaultMaxTex2D As Long
public:
[ObsoleteAttribute(L"See documentation for more details")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
static long long GetDefaultMaxTex2D()
[<ObsoleteAttribute("See documentation for more details")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
static member GetDefaultMaxTex2D : unit -> int64
Return Value
Type:
Int64
RemarksObsoletesince Open Inventor 9500
No longer used. Will be removed in OIV10.
See Also