Uniform shader parameter node storing an array of 4x4 matrices. More...
#include <Inventor/nodes/SoShaderParameter.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
SoShaderParameterMatrixArray () | |
virtual bool | isEqual (const SoUniformShaderParameter *param) const |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Public Attributes | |
SoMFMatrix | value |
This node allows the application to provide a uniform parameter of type array of 4x4 matrices of floats to a shader object, e.g. SoFragmentShader.
Uniform shader parameter nodes are usually added to the shader object's parameter field to affect only that specific shader program, but can also be inserted in the scene graph and affect all subsequent shader programs.
See the base classes SoShaderParameter and SoUniformShaderParameter for details.
NOTE: This parameter is not supported by programs witten using the ARB_ language.
name | "" |
identifier | 0 |
value | 1 0 0 0 |
0 1 0 0 | |
0 0 1 0 | |
0 0 0 1 | |
shaderType | VERTEX |
SoShaderParameter, SoUniformShaderParameter, SoShaderParameter1f, SoShaderParameter1i, SoShaderParameter2f, SoShaderParameter2i, SoShaderParameter3f, SoShaderParameter3i, SoShaderParameter4f, SoShaderParameter4i, SoShaderParameterArray1f, SoShaderParameterArray1i, SoShaderParameterArray2f, SoShaderParameterArray2i, SoShaderParameterArray3f, SoShaderParameterArray3i, SoShaderParameterArray4f, SoShaderParameter4i, SoShaderParameterMatrix, SoShaderStateMatrixParameter, SoShaderObject, SoShaderProgram.
SoShaderParameterMatrixArray::SoShaderParameterMatrixArray | ( | ) |
Constructor.
static SoType SoShaderParameterMatrixArray::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoUniformShaderParameter.
virtual SoType SoShaderParameterMatrixArray::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from SoUniformShaderParameter.
virtual bool SoShaderParameterMatrixArray::isEqual | ( | const SoUniformShaderParameter * | param | ) | const [virtual] |
Specifies the parameter's value.