Inventor/nodes/SoTexture2.h File Reference

#include <Inventor/fields/SoSFColor.h>
#include <Inventor/fields/SoSFEnum.h>
#include <Inventor/fields/SoSFImage.h>
#include <Inventor/fields/SoSFFilePathString.h>
#include <Inventor/fields/SoSFNode.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/nodes/SoTexture.h>
#include <Inventor/image/SbRasterImage.h>
#include <Inventor/sys/SoGLType.h>
#include <Inventor/threads/SbThreadStorage.h>
#include <Inventor/threads/SbThreadMutex.h>
#include <Inventor/elements/SoTextureImageElement.h>

Go to the source code of this file.

Classes

class  SoTexture2
 2D texture mapping node. More...

Typedefs

typedef SbBool PrequalifyFileCallback (const SbString &, void *, SoTexture2 *)

Typedef Documentation

typedef SbBool PrequalifyFileCallback(const SbString &, void *, SoTexture2 *)

Open Inventor Toolkit reference manual, generated on 12 Feb 2024
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