#include <Inventor/fields/SoSFBool.h>
#include <Inventor/nodes/SoRenderList.h>
#include <Inventor/threads/SbThread.h>
#include <Inventor/actions/SoGetBoundingBoxAction.h>
Go to the source code of this file.
Classes | |
class | SoOctreeOrdering |
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Defines | |
#define | _SO_OCTREE_ORDERING_HH 1 |
Typedefs | |
typedef SoDEPRECATED void | SoReportCB (SoOctreeOrdering *node, int numObj, int objRendered, void *userData) |
#define _SO_OCTREE_ORDERING_HH 1 |
typedef SoDEPRECATED void SoReportCB(SoOctreeOrdering *node, int numObj, int objRendered, void *userData) |
This callback is called at the end of each SoOctreeOrdering traversal to let the application know how many objects have been rendered.
If several render thread are traversing the octree (MP viewer), each of them will tell how many objects they have rendered according to the frustum associated.