public class MoVec3SetIjk extends MoActionNode
This node adds an object implementing the MiVec3dSetIjk
interface to
the list of unstructured vector sets in the traversal state.
Subsequent mesh representations will then be able to use it during the
extraction process. During traversal of the scene graph, MoVec3SetIjk
nodes are accumulated into a list so that an extraction can retrieve multiple
data sets during the same extraction.
Note: Vector sets for unstructured meshes (MiVec3dSetI
),
structured volume meshes (MiVec3dSetIjk
) and structured surface
meshes (MiVec3dSetIj
) are stored in separate lists.
MoVec3SetElementIjk
,
MoVec3SetI
,
MoVec3SetIj
Inventor.ConstructorCommand
VERBOSE_LEVEL, ZeroHandle
Constructor and Description |
---|
MoVec3SetIjk()
Constructs a property node to store a vector data set.
|
Modifier and Type | Method and Description |
---|---|
void |
doAction(SoAction action) |
MiVec3dSetIjk |
getVec3Set()
Gets the vector set interface.
|
void |
setVec3Set(MiVec3dSetIjk vectorSet)
Sets the vector set interface.
|
callback, distribute, getBoundingBox, getMatrix, getPrimitiveCount, GLRender, handleEvent, pick, rayPick
affectsState, copy, copy, getAlternateRep, getByName, getRenderUnitID, GLRenderBelowPath, GLRenderInPath, GLRenderOffPath, grabEventsCleanup, grabEventsSetup, isBoundingBoxIgnoring, isOverride, search, setOverride, touch, write
copyFieldValues, copyFieldValues, enableNotify, fieldsAreEqual, get, getAllFields, getEventIn, getEventOut, getField, getFieldName, hasDefaultValues, isNotifyEnabled, set, setToDefaults
dispose, getEXTERNPROTO, getName, getPROTO, isDisposable, isSynchronizable, setName, setSynchronizable
getAddress, getNativeResourceHandle, startInternalThreads, stopInternalThreads
public MoVec3SetIjk()
public void setVec3Set(MiVec3dSetIjk vectorSet)
vectorSet
- the vector set interfacepublic MiVec3dSetIjk getVec3Set()
Generated on January 23, 2025, Copyright © Thermo Fisher Scientific. All rights reserved. http://www.openinventor.com