public class MoVec3SetIj extends MoActionNode
This node adds an object implementing the MiVec3dSetIj interface to
the list of structured surface vector sets in the traversal state.
Subsequent mesh representations will then be able to use it during the
extraction process. During traversal of the scene graph, MoVec3SetIj
nodes are accumulated into a list so that an extraction can retrieve multiple
data sets during the same extraction.
Note: Vector sets for unstructured meshes (MiVec3dSetI),
structured volume meshes (MiVec3dSetIjk) and structured surface
meshes (MiVec3dSetIj) are stored in separate lists.
MoVec3SetElementIj,
MoVec3SetIjk,
MoVec3SetIInventor.ConstructorCommandVERBOSE_LEVEL, ZeroHandle| Constructor and Description |
|---|
MoVec3SetIj()
Constructs a property node to store a vector data set.
|
| Modifier and Type | Method and Description |
|---|---|
void |
doAction(SoAction action) |
MiVec3dSetIj |
getVec3Set()
Gets the vector set interface.
|
void |
setVec3Set(MiVec3dSetIj vectorSet)
Sets the vector set interface.
|
callback, distribute, getBoundingBox, getMatrix, getPrimitiveCount, GLRender, handleEvent, pick, rayPickaffectsState, copy, copy, getAlternateRep, getByName, getRenderUnitID, GLRenderBelowPath, GLRenderInPath, GLRenderOffPath, grabEventsCleanup, grabEventsSetup, isBoundingBoxIgnoring, isOverride, search, setOverride, touch, writecopyFieldValues, copyFieldValues, enableNotify, fieldsAreEqual, get, getAllFields, getEventIn, getEventOut, getField, getFieldName, hasDefaultValues, isNotifyEnabled, set, setToDefaultsdispose, getEXTERNPROTO, getName, getPROTO, isDisposable, isSynchronizable, setName, setSynchronizablegetAddress, getNativeResourceHandle, startInternalThreads, stopInternalThreadspublic MoVec3SetIj()
public void setVec3Set(MiVec3dSetIj vectorSet)
vectorSet - the vector set interfacepublic MiVec3dSetIj getVec3Set()
Generated on July 23, 2025, Copyright © Thermo Fisher Scientific. All rights reserved. http://www.openinventor.com