Uniform grid clipping

VolumeViz This example displays a volume render clipped by a uniform grid.

Each volume's voxel is clipped according to its distance to a displaced grid. The amount of displacement comes from a standard 2D texture. A SoJackManip allows to move the clipping grid in world space.

FILES:

SEE ALSO

SoUniformGridClipping, SoVolumeRenderingQuality

SCREENSHOT:


Open Inventor Toolkit reference manual, generated on 12 Feb 2024
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