Transform node with 3D interface for rotating, scaling, and translating. More...
#include <Inventor/manips/SoJackManip.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
SoJackManip () | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Transform node with 3D interface for rotating, scaling, and translating.
SoJackManip is derived from SoTransform (by way of SoTransformManip). When its fields change, nodes following it in the scene graph rotate, scale, and/or translate.
As a subclass of SoTransformManip, this manip also has a 3D interface to edit some of its fields. In this case, the interface edits the scaleFactor , rotation and translation fields.
A manipulator differs from a dragger. When you move a dragger, no other nodes are affected. When you move an SoTransformManip, other nodes move along with it. (See the reference page for SoTransformManip).
The interface for an SoJackManip is exactly the same as that of the SoJackDragger. To find out more about the interface, see the reference page for SoJackDragger. To find out how the manipulator uses a dragger to provide its interface, see the reference page for SoTransformManip.
On screen, this manip will surround the objects influenced by its motion. This is because it turns on the surroundScale part of the dragger (See the reference page for SoSurroundScale)
translation | 0 0 0 |
rotation | 0 0 1 0 |
scaleFactor | 1 1 1 |
scaleOrientation | 0 0 1 0 |
center | 0 0 0 |
SoCenterballManip, SoHandleBoxManip, SoJackDragger, SoTabBoxManip, SoTrackballManip, SoTransformBoxManip, SoTransformerManip, SoTransform, SoTransformManip
SoJackManip::SoJackManip | ( | ) |
Constructor.
static SoType SoJackManip::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoTransformManip.
virtual SoType SoJackManip::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from SoTransformManip.