SoTriplePointsProcessing2d engine
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#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoTriplePointsProcessing2d.h>
Public Member Functions | |
| SoTriplePointsProcessing2d () | |
Public Attributes | |
| SoSFImageDataAdapter | inBinaryImage |
| SoImageVizEngineOutput < SoSFImageDataAdapter, SoImageDataAdapter * > | outBinaryImage |
SoTriplePointsProcessing2d engine
The SoTriplePointsProcessing2d engine is a point detector that selects triple points of a skeleton.
For an introduction to point detectors, see section Point detectors
The triple point of the skeleton are found by performing an HMT with the following configuration (up to a rotation):
Skeleton, end-points, and triple-points
See also: SoSkeletonProcessing, SoEndPointsProcessing2d, SoIsolatedPointsProcessing2d.
| inBinaryImage | NULL |
| SoTriplePointsProcessing2d::SoTriplePointsProcessing2d | ( | ) |
Constructor.
The input binary image.
Default value is NULL. Supported types include: binary color image.
| SoImageVizEngineOutput<SoSFImageDataAdapter,SoImageDataAdapter*> SoTriplePointsProcessing2d::outBinaryImage |
The output binary image.
Default value is NULL. Supported types include: binary image.