Class for OpenGL stereo support. More...
#include <Inventor/components/stereo/SoRawStereo.h>
Public Member Functions | |
SoRawStereo (SoStereoViewer *stereoVwr=NULL) | |
~SoRawStereo () | |
virtual void | reverseStereoView (SbBool reverse) |
virtual SbBool | isStereoViewReversed () |
virtual void | renderStereoView () |
virtual StereoViewType | getStereoViewType () |
virtual SbBool | canClearBeforeRender () |
virtual SbBool | requireHardware () |
virtual void | clearStereo () |
This class implements the OpenGL "quad buffered" stereo type. This requires a stereo accelerated graphics board.
SoStereoViewer, SoBaseStereo, SoWinViewer SoXtViewer SoQtViewer
SoRawStereo::SoRawStereo | ( | SoStereoViewer * | stereoVwr = NULL |
) |
Constructor.
SoRawStereo::~SoRawStereo | ( | ) |
Destructor.
virtual SbBool SoRawStereo::canClearBeforeRender | ( | ) | [virtual] |
Queries ability to clear before rendering.
Implements SoBaseStereo.
virtual void SoRawStereo::clearStereo | ( | ) | [virtual] |
Clears stereo.
Reimplemented from SoBaseStereo.
virtual StereoViewType SoRawStereo::getStereoViewType | ( | ) | [virtual] |
Always returns SoBaseStereo::RAW_STEREO.
Implements SoBaseStereo.
virtual SbBool SoRawStereo::isStereoViewReversed | ( | ) | [virtual] |
Queries stereo reversal.
Implements SoBaseStereo.
virtual void SoRawStereo::renderStereoView | ( | ) | [virtual] |
Renders the stereo view.
Implements SoBaseStereo.
virtual SbBool SoRawStereo::requireHardware | ( | ) | [virtual] |
Always returns TRUE.
Implements SoBaseStereo.
virtual void SoRawStereo::reverseStereoView | ( | SbBool | reverse | ) | [virtual] |
Sets stereo reversal.
Implements SoBaseStereo.