Class for OpenGL stereo support.
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#include <Inventor/components/stereo/SoRawStereo.h>
Public Member Functions | |
| SoRawStereo (SoStereoViewer *stereoVwr=NULL) | |
| ~SoRawStereo () | |
| virtual void | reverseStereoView (SbBool reverse) |
| virtual SbBool | isStereoViewReversed () |
| virtual void | renderStereoView () |
| virtual StereoViewType | getStereoViewType () |
| virtual SbBool | canClearBeforeRender () |
| virtual SbBool | requireHardware () |
| virtual void | clearStereo () |
Class for OpenGL stereo support.
This class implements the OpenGL "quad buffered" stereo type. This requires a stereo accelerated graphics board.
SoStereoViewer, SoBaseStereo, SoWinViewer SoXtViewer SoQtViewer
| SoRawStereo::SoRawStereo | ( | SoStereoViewer * | stereoVwr = NULL |
) |
Constructor.
| SoRawStereo::~SoRawStereo | ( | ) |
Destructor.
| virtual SbBool SoRawStereo::canClearBeforeRender | ( | ) | [virtual] |
Queries ability to clear before rendering.
Implements SoBaseStereo.
| virtual void SoRawStereo::clearStereo | ( | ) | [virtual] |
Clears stereo.
Reimplemented from SoBaseStereo.
| virtual StereoViewType SoRawStereo::getStereoViewType | ( | ) | [virtual] |
Always returns SoBaseStereo::RAW_STEREO.
Implements SoBaseStereo.
| virtual SbBool SoRawStereo::isStereoViewReversed | ( | ) | [virtual] |
Queries stereo reversal.
Implements SoBaseStereo.
| virtual void SoRawStereo::renderStereoView | ( | ) | [virtual] |
Renders the stereo view.
Implements SoBaseStereo.
| virtual SbBool SoRawStereo::requireHardware | ( | ) | [virtual] |
Always returns TRUE.
Implements SoBaseStereo.
| virtual void SoRawStereo::reverseStereoView | ( | SbBool | reverse | ) | [virtual] |
Sets stereo reversal.
Implements SoBaseStereo.