Makes a stereo viewer behave like a monoscopic (non-stereo) viewer.
More...
#include <Inventor/components/stereo/SoNoStereoView.h>
Public Member Functions | |
| SoNoStereoView (SoStereoViewer *stereoVwr=NULL) | |
| ~SoNoStereoView () | |
| void | reverseStereoView (SbBool reverse) |
| SbBool | isStereoViewReversed () |
| virtual void | renderStereoView () |
| virtual StereoViewType | getStereoViewType () |
| virtual SbBool | canClearBeforeRender () |
| virtual SbBool | requireHardware () |
| virtual void | clearStereo () |
Makes a stereo viewer behave like a monoscopic (non-stereo) viewer.
SoNoStereoView makes a stereo viewer behave as if it were a monoscopic viewer. Modifying the stereo view technique has no effect.
SoStereoViewer, SoBaseStereo, SoWinViewer
| SoNoStereoView::SoNoStereoView | ( | SoStereoViewer * | stereoVwr = NULL |
) | [inline] |
Constructor.
| SoNoStereoView::~SoNoStereoView | ( | ) | [inline] |
Destructor.
| virtual SbBool SoNoStereoView::canClearBeforeRender | ( | ) | [inline, virtual] |
Always returns TRUE.
Implements SoBaseStereo.
| virtual void SoNoStereoView::clearStereo | ( | ) | [inline, virtual] |
This does nothing.
Reimplemented from SoBaseStereo.
| virtual StereoViewType SoNoStereoView::getStereoViewType | ( | ) | [inline, virtual] |
Always returns SoBaseStereo::NO_STEREO_VIEW.
Implements SoBaseStereo.
| SbBool SoNoStereoView::isStereoViewReversed | ( | ) | [inline, virtual] |
Always returns FALSE.
Implements SoBaseStereo.
| virtual void SoNoStereoView::renderStereoView | ( | ) | [inline, virtual] |
Renders the stereo view.
It calls the actualRendering method of the SoStereoViewer only once, without modifying any parameters, such as the camera.
Implements SoBaseStereo.
| virtual SbBool SoNoStereoView::requireHardware | ( | ) | [inline, virtual] |
Always returns FALSE.
Implements SoBaseStereo.
| void SoNoStereoView::reverseStereoView | ( | SbBool | reverse | ) | [inline, virtual] |
This does nothing.
Implements SoBaseStereo.