Used to georeference models. More...
#include <Inventor/geo/SoGeoLocation.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
SoGeoLocation () | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Public Attributes | |
SoSFVec3d | geoCoords |
SoMFString | geoSystem |
The SoGeoLocation allows to place a non-georeferenced model at its correct location in geospatial coordinates.
This section may reference portions of the X3D specification that are not present in this help file. The complete X3D spec is available at http://www.web3d.org .
The SoGeoLocation node provides the ability to geo-reference any models. That is, to take an ordinary model, and to specify its geospatial location. This node is a grouping node that can be thought of as a Transform node. However, the GeoLocation node specifies an absolute location, not a relative one, so content developers should not nest GeoLocation nodes within each other. The geoSystem field is used to define the spatial reference frame and is described in 25.2.3 Specifying a spatial reference frame. The geoCoords field should be provided in the format described in 25.2.3 Specifying a spatial reference frame. The geoCoords field can be used to dynamically update the geospatial location of the model.
geoCoords | 0 0 0 |
geoSystem | ["GD","WE"] |
SoGeoLocation::SoGeoLocation | ( | ) |
Creates a geoLocation node with default settings.
static SoType SoGeoLocation::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoTransformation.
virtual SoType SoGeoLocation::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from SoTransformation.
Geospatial coordinate used for translation.
Defines the spatial reference frame.
Valid values are: