Decomposes 3D vectors into floating-point values. More...
#include <Inventor/engines/SoCompose.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
SoDecomposeVec3f () | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Public Attributes | |
SoMFVec3f | vector |
SoEngineOutput | x |
SoEngineOutput | y |
SoEngineOutput | z |
Decomposes 3D vectors into floating-point values.
This engine takes as input a 3D vector, and decomposes it into three single floating-point values.
The input can have multiple values, allowing the engine to decompose several vectors in parallel.
vector | 0 0 0 |
SoComposeVec3f, SoEngineOutput
SoDecomposeVec3f::SoDecomposeVec3f | ( | ) |
Default Constructor.
static SoType SoDecomposeVec3f::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoEngine.
virtual SoType SoDecomposeVec3f::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Implements SoTypedObject.
Vector to be decomposed.
( SoMFFloat ) First component of the vector.
( SoMFFloat ) Second component of the vector.
( SoMFFloat ) Third component of the vector.