Composes 4D vectors from floating-point values. More...
#include <Inventor/engines/SoCompose.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
SoComposeVec4f () | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Public Attributes | |
SoMFFloat | x |
SoMFFloat | y |
SoMFFloat | z |
SoMFFloat | w |
SoEngineOutput | vector |
Composes 4D vectors from floating-point values.
This engine takes four floating-point inputs and composes a 4D vector.
The input fields can have multiple values, allowing the engine to compose several vectors in parallel. Some inputs may have more values than others. In such cases, the last value of the shorter inputs will be repeated as necessary.
x | 0 |
y | 0 |
z | 0 |
w | 0 |
SoDecomposeVec4f, SoEngineOutput
SoComposeVec4f::SoComposeVec4f | ( | ) |
Default Constructor.
static SoType SoComposeVec4f::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoEngine.
virtual SoType SoComposeVec4f::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Implements SoTypedObject.
( SoMFVec4f ) Vector composed of x, y, z, and w.
The w component.
The x component.
The y component.
The z component.