Class to build a 3D circle.
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#include <MeshViz/graph/PoCircle3CenterRadius.h>
Public Member Functions | |
| virtual SoType | getTypeId () const |
| virtual const SoNodekitCatalog * | getNodekitCatalog () const |
| PoCircle3CenterRadius () | |
| PoCircle3CenterRadius (const SbVec3f &_center, float _radius, const SbVec3f &_normal) | |
| virtual void | rebuild () |
Static Public Member Functions | |
| static SoType | getClassTypeId () |
| static const SoNodekitCatalog * | getClassNodekitCatalog () |
Public Attributes | |
| SoSFVec3f | center |
| SoSFFloat | radius |
| SoSFVec3f | normal |
Class to build a 3D circle.
The circle is given by its center, its radius and a normal vector to the circle plane.
| center | 0 0 0 |
| radius | 1 |
| normal | 0 0 1 |
| PoCircle3CenterRadius::PoCircle3CenterRadius | ( | ) | [inline] |
Default constructor.
| PoCircle3CenterRadius::PoCircle3CenterRadius | ( | const SbVec3f & | _center, | |
| float | _radius, | |||
| const SbVec3f & | _normal | |||
| ) | [inline] |
Constructor.
| static const SoNodekitCatalog* PoCircle3CenterRadius::getClassNodekitCatalog | ( | ) | [static] |
Returns the SoNodekitCatalog for this class.
Reimplemented from PoCircle3.
| static SoType PoCircle3CenterRadius::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from PoCircle3.
| virtual const SoNodekitCatalog* PoCircle3CenterRadius::getNodekitCatalog | ( | ) | const [virtual] |
Returns the SoNodekitCatalog for this instance.
Reimplemented from PoCircle3.
| virtual SoType PoCircle3CenterRadius::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from PoCircle3.
| virtual void PoCircle3CenterRadius::rebuild | ( | ) | [virtual] |
Circle center.
Normal to the plane of circle.
Circle radius.