Outline extractor for an unstructured mesh. More...
#include <MeshVizXLM/extractors/MiOutlineExtractUnstructured.h>
Public Member Functions | |
virtual | ~MiOutlineExtractUnstructured () |
virtual const MeXLineMeshUnstructured & | extractOutline (const MiCellFilterI *cellFilter=NULL)=0 |
virtual const MeXPointMeshCurvilinear & | extractPoints (const MiCellFilterI *cellFilter=NULL)=0 |
virtual const MeXScalardSetI & | extractScalarSet (const MiScalardSetI &inputSet)=0 |
virtual const MeXVec3dSetI & | extractVec3Set (const MiVec3dSetI &inputSet)=0 |
virtual const MeXLineMeshUnstructured & | getExtract () const =0 |
virtual const MeXPointMeshCurvilinear & | getPointExtract () const =0 |
Static Public Member Functions | |
static MiOutlineExtractUnstructured * | getNewInstance (const MiVolumeMeshUnstructured &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
static MiOutlineExtractUnstructured * | getNewInstance (const MiSurfaceMeshUnstructured &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
Builds a MiLineMeshUnstructured interfaces containing the outline of the given mesh. The outline of a mesh is made up of all the edges that belong to a single cell. Internal edges of a mesh will not be displayed except when they are adjacent to dead cells.
virtual MiOutlineExtractUnstructured::~MiOutlineExtractUnstructured | ( | ) | [inline, virtual] |
virtual const MeXLineMeshUnstructured& MiOutlineExtractUnstructured::extractOutline | ( | const MiCellFilterI * | cellFilter = NULL |
) | [pure virtual] |
Builds the topology and geometry of a mesh outline.
cellFilter | The cell filter. |
virtual const MeXPointMeshCurvilinear& MiOutlineExtractUnstructured::extractPoints | ( | const MiCellFilterI * | cellFilter = NULL |
) | [pure virtual] |
virtual const MeXScalardSetI& MiOutlineExtractUnstructured::extractScalarSet | ( | const MiScalardSetI & | inputSet | ) | [pure virtual] |
Extracts a scalar set from the volume mesh. The scalars are mapped onto the current extracted outline.
inputSet | the input scalar set defined on the volume mesh |
virtual const MeXVec3dSetI& MiOutlineExtractUnstructured::extractVec3Set | ( | const MiVec3dSetI & | inputSet | ) | [pure virtual] |
Extracts a vector set from the volume mesh. The vectors are mapped onto the current extracted outline.
inputSet | the input vec3 set defined on the volume mesh |
virtual const MeXLineMeshUnstructured& MiOutlineExtractUnstructured::getExtract | ( | ) | const [pure virtual] |
Returns the result of the extraction as a mesh.
static MiOutlineExtractUnstructured* MiOutlineExtractUnstructured::getNewInstance | ( | const MiSurfaceMeshUnstructured & | mesh, | |
bool | parallel = true , |
|||
MiTessellator * | tessellator = NULL | |||
) | [static] |
static MiOutlineExtractUnstructured* MiOutlineExtractUnstructured::getNewInstance | ( | const MiVolumeMeshUnstructured & | mesh, | |
bool | parallel = true , |
|||
MiTessellator * | tessellator = NULL | |||
) | [static] |
Factory method returning a new instance of a class implementing this interface.
mesh | The input mesh | |
parallel | When true, tries to create an extract module using a parallel algorithm to speed up the extraction. | |
tessellator | The tessellator object used for tessellating non linear cells (quadratic,...). |
virtual const MeXPointMeshCurvilinear& MiOutlineExtractUnstructured::getPointExtract | ( | ) | const [pure virtual] |