#include <Inventor/VRMLnodes/SoVRMLTexture.h>#include <Inventor/fields/SoSFImage.h>#include <Inventor/fields/SoSFColor.h>#include <Inventor/fields/SoSFEnum.h>#include <Inventor/fields/SoSFBool.h>#include <Inventor/fields/SoMFString.h>#include <Inventor/fields/SoMFFilePathString.h>#include <Inventor/nodes/SoNode.h>#include <Inventor/nodes/SoTexture.h>#include <Inventor/image/SbRasterImage.h>#include <Inventor/caches/SoGLTexCacheList.h>#include <Inventor/threads/SbThreadStorage.h>Go to the source code of this file.
Classes | |
| class | SoVRMLImageTexture |
Texture map node. More... | |
Typedefs | |
| typedef SoDEPRECATED SbBool | VRMLPrequalifyFileCallback (const SbString &, void *, SoVRMLImageTexture *) |
| typedef SoDEPRECATED SbBool VRMLPrequalifyFileCallback(const SbString &, void *, SoVRMLImageTexture *) |