00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00017 *** BORDEAUX, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 /*======================================================================= 00021 ** Author : VSG (MMM YYYY) 00022 **=======================================================================*/ 00023 00024 00025 #ifndef _SO_TEXTURE_TRANSFORM_ELEMENT 00026 #define _SO_TEXTURE_TRANSFORM_ELEMENT 00027 00028 #include <Inventor/elements/SoReplacedTextureElement.h> 00029 #include <Inventor/STL/vector> 00030 00031 class SoTexture2Transform; 00032 class SoNode ; 00033 00046 SoEXTENDER_Documented class SoTextureTransformElement : public SoReplacedTextureElement { 00047 00048 SO_ELEMENT_HEADER(SoTextureTransformElement); 00049 00050 public: 00054 static void set(SoState *state, SoNode *node); 00055 00059 static const SoTexture2Transform * get(SoState *state, int unit=0); 00060 00064 static SbName getDefault() { return NULL; } 00065 00069 virtual void push(SoState *state); 00070 00071 private: 00072 00074 virtual void commonInit(); 00075 00076 private: 00077 // Initializes the SoTextureNameElement class 00078 static void initClass(); 00079 static void exitClass(); 00080 00081 private: 00082 virtual ~SoTextureTransformElement(); 00083 00084 private: 00085 SoNode*& getTextureTransformNode(const int unit) const; 00086 mutable std::vector<SoNode*> m_textureTransform; 00087 }; 00088 00089 #endif /* _SO_TEXTURE_TRANSFORM_ELEMENT */ 00090 00091 00092