#include <Inventor/fields/SoSFColor.h>
#include <Inventor/fields/SoSFEnum.h>
#include <Inventor/fields/SoSFImage.h>
#include <Inventor/fields/SoMFFilePathString.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/fields/SoSFNode.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/nodes/SoTexture.h>
#include <Inventor/image/SbRasterImage.h>
#include <Inventor/caches/SoGLTexCacheList.h>
#include <Inventor/sys/SoGLType.h>
#include <Inventor/threads/SbThreadStorage.h>
Go to the source code of this file.
Classes | |
class | SoTextureCubeMap |
Cube texture mapping node. More... | |
Typedefs | |
typedef SbBool | CubeMapPrequalifyFileCallback (const SbString &, void *, SoTextureCubeMap *) |
typedef SbBool CubeMapPrequalifyFileCallback(const SbString &, void *, SoTextureCubeMap *) |