00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00017 *** BORDEAUX, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 /*======================================================================= 00021 ** Author : R. ALBOU (Aug 2003) 00022 **=======================================================================*/ 00023 #ifndef _SO_TEXTURE_COORDINATE_OBJECT_ 00024 #define _SO_TEXTURE_COORDINATE_OBJECT_ 00025 00026 #include <Inventor/nodes/SoTextureCoordinateFunction.h> 00027 #include <Inventor/fields/SoSFVec4f.h> 00028 00030 // 00031 // Class: SoTextureCoordinateObject 00032 // 00034 00079 class SoTextureCoordinateObject : public SoTextureCoordinateFunction { 00080 00081 SO_NODE_HEADER(SoTextureCoordinateObject); 00082 00083 public: 00087 SoSFVec4f factorS ; 00088 00092 SoSFVec4f factorT ; 00093 00097 SoSFVec4f factorR ; 00098 00102 SoSFVec4f factorQ ; 00103 00107 SoTextureCoordinateObject(); 00108 00109 private: 00110 void GLRender(SoGLRenderAction *action); 00111 void pick(SoPickAction *action); 00112 void callback(SoCallbackAction *action); 00113 00114 void doAction(SoAction *action); 00115 00116 private: 00117 static void initClass(); 00118 static void exitClass(); 00119 00120 private: 00121 virtual ~SoTextureCoordinateObject(); 00122 00123 private: 00124 // Callback used internally to project a point: 00125 static const SbVec4f &valueCallback(void *instance, 00126 const SbVec3f &point, const SbVec3f &normal); 00127 00128 // Callback used internally to send GL texgen commands: 00129 static void doTexgen(void *); 00130 }; 00131 00132 #endif /* _SO_TEXTURE_COORDINATE_OBJECT_ */ 00133 00134