00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00017 *** BORDEAUX, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 /*======================================================================= 00021 ** Author : VSG (MMM YYYY) 00022 **=======================================================================*/ 00023 00024 00025 #ifndef _SO_TEXTURE_COORDINATE_NORMAL_MAP_ 00026 #define _SO_TEXTURE_COORDINATE_NORMAL_MAP_ 00027 00028 #include <Inventor/nodes/SoTextureCoordinateFunction.h> 00029 #include <Inventor/fields/SoSFVec3f.h> 00030 #include <Inventor/fields/SoSFRotation.h> 00031 00033 // 00034 // Class: SoTextureCoordinateNormalMap 00035 // 00037 00070 class SoTextureCoordinateNormalMap : public SoTextureCoordinateFunction { 00071 00072 SO_NODE_HEADER(SoTextureCoordinateNormalMap); 00073 00074 public: 00075 // No fields 00076 00080 SoTextureCoordinateNormalMap(); 00081 00082 private: 00083 void GLRender(SoGLRenderAction *action); 00084 void pick(SoPickAction *action); 00085 void callback(SoCallbackAction *action); 00086 00087 void doAction(SoAction *action); 00088 00089 private: 00090 static void initClass(); 00091 static void exitClass(); 00092 00093 private: 00094 virtual ~SoTextureCoordinateNormalMap(); 00095 00096 private: 00097 // Callback used internally to project a point: 00098 static const SbVec4f &valueCallback(void *instance, 00099 const SbVec3f &point, const SbVec3f &normal); 00100 00101 // Callback used internally to send GL texgen commands: 00102 static void doTexgen(void *); 00103 }; 00104 00105 #endif /* _SO_TEXTURE_COORDINATE_NORMAL_MAP_ */ 00106 00107