#include <Inventor/SbLinear.h>
#include <Inventor/elements/SoReplacedTextureElement.h>
#include <Inventor/STL/vector>
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Classes | |
class | SoTextureCoordinate3Element |
Stores the current 3D texture coordinates. More... | |
struct | SoTextureCoordinate3Element::SoTexCoord3Data |
Typedefs | |
typedef const SbVec4f & | SoTextureCoordinate3FunctionCB (void *userdata, const SbVec3f &point, const SbVec3f &normal) |
typedef const SbVec4f& SoTextureCoordinate3FunctionCB(void *userdata, const SbVec3f &point, const SbVec3f &normal) |
Function that TextureCoordinateFunction nodes register to compute texture coordinates.
Given the point and normal, compute a texture coordinate and return it: