#include <Inventor/SbLinear.h>#include <Inventor/elements/SoReplacedTextureElement.h>#include <Inventor/STL/vector>Go to the source code of this file.
Classes | |
| class | SoTextureCoordinate3Element |
Stores the current 3D texture coordinates. More... | |
| struct | SoTextureCoordinate3Element::SoTexCoord3Data |
Typedefs | |
| typedef const SbVec4f & | SoTextureCoordinate3FunctionCB (void *userdata, const SbVec3f &point, const SbVec3f &normal) |
| typedef const SbVec4f& SoTextureCoordinate3FunctionCB(void *userdata, const SbVec3f &point, const SbVec3f &normal) |
Function that TextureCoordinateFunction nodes register to compute texture coordinates.
Given the point and normal, compute a texture coordinate and return it: