00001 /*======================================================================= 00002 * Copyright 1991-1996, Silicon Graphics, Inc. 00003 * ALL RIGHTS RESERVED 00004 * 00005 * UNPUBLISHED -- Rights reserved under the copyright laws of the United 00006 * States. Use of a copyright notice is precautionary only and does not 00007 * imply publication or disclosure. 00008 * 00009 * U.S. GOVERNMENT RESTRICTED RIGHTS LEGEND: 00010 * Use, duplication or disclosure by the Government is subject to restrictions 00011 * as set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights 00012 * in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or 00013 * in similar or successor clauses in the FAR, or the DOD or NASA FAR 00014 * Supplement. Contractor/manufacturer is Silicon Graphics, Inc., 00015 * 2011 N. Shoreline Blvd. Mountain View, CA 94039-7311. 00016 * 00017 * THE CONTENT OF THIS WORK CONTAINS CONFIDENTIAL AND PROPRIETARY 00018 * INFORMATION OF SILICON GRAPHICS, INC. ANY DUPLICATION, MODIFICATION, 00019 * DISTRIBUTION, OR DISCLOSURE IN ANY FORM, IN WHOLE, OR IN PART, IS STRICTLY 00020 * PROHIBITED WITHOUT THE PRIOR EXPRESS WRITTEN PERMISSION OF SILICON 00021 * GRAPHICS, INC. 00022 **=======================================================================*/ 00023 /*======================================================================= 00024 ** Author : David Mott (MMM yyyy) 00025 ** Modified by : Gavin Bell (MMM yyyy) 00026 **=======================================================================*/ 00027 /*======================================================================= 00028 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00029 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00030 *** *** 00031 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00032 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00033 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00034 *** *** 00035 *** RESTRICTED RIGHTS LEGEND *** 00036 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00037 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00038 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00039 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00040 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00041 *** *** 00042 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00043 *** BORDEAUX, FRANCE *** 00044 *** ALL RIGHTS RESERVED *** 00045 **=======================================================================*/ 00046 /*======================================================================= 00047 ** Modified by : VSG (MMM YYYY) 00048 **=======================================================================*/ 00049 00050 00051 #ifndef _SO_SPACEBALL_BUTTON_EVENT_ 00052 #define _SO_SPACEBALL_BUTTON_EVENT_ 00053 00054 #include <Inventor/SbBasic.h> 00055 #include <Inventor/events/SoButtonEvent.h> 00056 00057 // some convenience macros for determining if an event matches 00058 #define SO_SPACEBALL_PRESS_EVENT(EVENT,BUTTON) \ 00059 (SoSpaceballButtonEvent::isButtonPressEvent(EVENT, \ 00060 SoSpaceballButtonEvent::BUTTON)) 00061 00062 #define SO_SPACEBALL_RELEASE_EVENT(EVENT,BUTTON) \ 00063 (SoSpaceballButtonEvent::isButtonReleaseEvent(EVENT, \ 00064 SoSpaceballButtonEvent::BUTTON)) 00065 00066 00096 class SoSpaceballButtonEvent : public SoButtonEvent { 00097 00098 SO_EVENT_HEADER(); 00099 00100 public: 00102 enum Button { 00103 ANY = 0, 00107 BUTTON1 = 1, 00111 BUTTON2 = 2, 00115 BUTTON3 = 3, 00119 BUTTON4 = 4, 00123 BUTTON5 = 5, 00127 BUTTON6 = 6, 00131 BUTTON7 = 7, 00135 BUTTON8 = 8, 00139 PICK = 9 00140 }; 00141 00145 SoSpaceballButtonEvent(); 00146 00147 #ifndef HIDDEN_FROM_DOC 00148 virtual ~SoSpaceballButtonEvent(); 00149 #endif // HIDDEN_FROM_DOC 00150 00154 void setButton(SoSpaceballButtonEvent::Button b) 00155 { button = b; } 00159 SoSpaceballButtonEvent::Button getButton() const 00160 { return button; } 00161 00168 static SbBool isButtonPressEvent( 00169 const SoEvent *e, 00170 SoSpaceballButtonEvent::Button whichButton); 00171 00178 static SbBool isButtonReleaseEvent( 00179 const SoEvent *e, 00180 SoSpaceballButtonEvent::Button whichButton); 00181 00182 private: 00183 static void initClass(); 00184 static void exitClass(); 00185 00186 private: 00187 Button button; // which button 00188 00189 }; 00190 00191 #endif /* _SO_SPACEBALL_BUTTON_EVENT_ */ 00192 00193