Go to the source code of this file.
Variables | |
| static const char *const | PICK_data [] |
| static const char *const | VIEW_data [] |
| static const char *const | HELP_data [] |
| static const char *const | HOME_data [] |
| static const char *const | SETHOME_data [] |
| static const char *const | VIEWALL_data [] |
| static const char *const | SEEK_data [] |
| static const char *const | GRAYSEEK_data [] |
| static const char * | persp_data [] |
| static const char * | ortho_data [] |
| static const char * | bigx [] |
| static const char * | bigy [] |
| static const char * | bigz [] |
| static const char * | ivfappwiz [] |
| static const char * | fred [] |
| static const char * | switch_arrow [] |
| static const char * | left_arrow [] |
| static const char * | right_arrow [] |
const char* bigx[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
"........................",
"........................",
"........................",
"........................",
"........................",
"......#####...#####.....",
".......###.....###......",
"........###....##.......",
".........##...##........",
"..........##.##.........",
"...........###..........",
"...........###..........",
"...........####.........",
"..........######........",
".........##..###........",
"........##....###.......",
".......###.....###......",
"......#####...#####.....",
"........................",
"........................",
"........................",
"........................",
"........................"}
const char* bigy[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
"........................",
"........................",
"........................",
"........................",
"........................",
"......######...####.....",
".......####.....##......",
"........###....##.......",
"........####...#........",
".........####.##........",
"..........###.#.........",
"..........#####.........",
"...........###..........",
"...........###..........",
"...........###..........",
"...........###..........",
"...........###..........",
".........#######........",
"........................",
"........................",
"........................",
"........................",
"........................"}
const char* bigz[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
"........................",
"........................",
"........................",
"........................",
"........................",
".......##########.......",
".......##....####.......",
".......#.....###........",
"............####........",
"...........####.........",
"...........###..........",
"..........####..........",
".........####...........",
".........###............",
"........####....#.......",
".......####.....#.......",
".......###.....##.......",
".......##########.......",
"........................",
"........................",
"........................",
"........................",
"........................"}
const char* fred[] [static] |
const char* const GRAYSEEK_data[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
"........................",
"..........#.#...........",
"...........#............",
"..........#.#...........",
".........#.#.#..........",
".......##.....##........",
"......#....#....#.......",
"......#.........#.......",
".....#.....#.....#......",
"..#.#.............#.#...",
"...#.#.#.#...#.#.#.#....",
"..#.#.............#.#...",
".....#.....#.....#......",
"......#.........#.......",
"......#....#....#.......",
".......##.....##........",
".........#.#.#..........",
"..........#.#...........",
"...........#............",
"..........#.#...........",
"........................",
"........................",
"........................"}
const char* const HELP_data[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
"........................",
"........................",
"........................",
"........................",
"........................",
".........#####..........",
"........##..###.........",
"........###.###.........",
"........###.###.........",
".........#..###.........",
"............##..........",
"...........##...........",
"...........#............",
"...........#............",
"........................",
"..........###...........",
"..........###...........",
"..........###...........",
"........................",
"........................",
"........................",
"........................",
"........................"}
const char* const HOME_data[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
"........................",
"........................",
"........................",
".......##..#............",
".......##.###...........",
".......####.##..........",
".......###...##.........",
".......##.....##........",
"......##.......##.......",
".....##..###....##......",
"....###..#.#....###.....",
"...##.#..###....#.##....",
"...#..#.........#..#....",
"......#.........#.......",
"......#.........#.......",
"......#....###..#.......",
"......#....#.#..#.......",
"......#....#.#..#.......",
"......#....#.#..#.......",
"......###########.......",
"........................",
"........................",
"........................"}
const char* ivfappwiz[] [static] |
const char* left_arrow[] [static] |
{
"37 21 2 1",
"# c #000000 s Foreground",
". c None",
".....................................",
".....................................",
".....................................",
".....................................",
".....................................",
".....................................",
".....................................",
".....................................",
"..................#..................",
"................###..................",
"..............#####..................",
"............#################........",
"............#################........",
"..............#####..................",
"................###..................",
"..................#..................",
".....................................",
".....................................",
".....................................",
".....................................",
"....................................."}
const char* ortho_data[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
"..........#.............",
".........####...........",
"........#.#..##.........",
".......#..#....##.......",
"......#...#......##.....",
".....#....#........##...",
"....#.....#........##...",
"...#......#.......#.#...",
"...###....#......#..#...",
"...#..##..#.....#...#...",
"...#....###....#....#...",
"...#.....####.#.....#...",
"...#....#...###.....#...",
"...#...#.....#.##...#...",
"...#..#......#...##.#...",
"...#.#.......#.....##...",
"...##........#.....#....",
"...##........#....#.....",
".....##......#...#......",
".......##....#..#.......",
".........##..#.#........",
"...........####.........",
"........................"}
const char* persp_data[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
"........................",
"..........#.............",
".........####...........",
"........#.#..##.........",
"........#.#....##.......",
".......#..#......##.....",
".......#..#........##...",
"......#...#.......###...",
"......#...#......#..#...",
".....#....#.....#...#...",
".....#....#...##....#...",
"....#.....#..#......#...",
"....#....#.##.......#...",
"...#....#..#.##.....#...",
"...###.#..#....##...#...",
"...#..####.......##.#...",
"...#.#..#..........##...",
"...##...#.......####....",
"...###..#...####........",
"......######............",
"........................",
"........................",
"........................"}
const char* const PICK_data[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
"........................",
".......#................",
".......##...............",
".......###..............",
".......####.............",
".......#####............",
".......######...........",
".......#######..........",
".......########.........",
".......#########........",
".......##########.......",
".......###########......",
".......#########........",
".......#######..........",
".......####.###.........",
".......##...###.........",
".............###........",
".............###........",
"..............###.......",
"..............###.......",
"...............##.......",
"........................",
"........................"}
const char* right_arrow[] [static] |
{
"37 21 2 1",
"# c #000000 s Foreground",
". c None",
".....................................",
".....................................",
".....................................",
".....................................",
".....................................",
".....................................",
".....................................",
".....................................",
"......................#..............",
"......................###............",
"......................#####..........",
"..........###################........",
"..........###################........",
"......................#####..........",
"......................###............",
"......................#..............",
".....................................",
".....................................",
".....................................",
".....................................",
"....................................."}
const char* const SEEK_data[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
"........................",
"..........###...........",
"..........###...........",
"..........###...........",
".........#####..........",
".......##..#..##........",
"......#....#....#.......",
"......#....#....#.......",
".....#.....#.....#......",
"..####...........####...",
"..########...########...",
"..####...........####...",
".....#.....#.....#......",
"......#....#....#.......",
"......#....#....#.......",
".......##..#..##........",
".........#####..........",
"..........###...........",
"..........###...........",
"..........###...........",
"........................",
"........................",
"........................"}
const char* const SETHOME_data[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
"........................",
"......................##",
".................#...###",
".......##..#.....##.###.",
".......##.###....#####..",
".......####.##...####...",
".......###...##..#####..",
".......##.....##.######.",
"......##.......##.......",
".....##..###....##......",
"....###..#.#....###.....",
"...##.#..###....#.##....",
"...#..#.........#..#....",
"......#.........#.......",
"......#.........#.......",
"......#....###..#.......",
"......#....#.#..#.......",
"......#....#.#..#.......",
"......#....#.#..#.......",
"......###########.......",
"........................",
"........................",
"........................"}
const char* switch_arrow[] [static] |
{
"45 21 2 1",
"# c #000000 s Foreground",
". c None",
".............................................",
".............................................",
".............................................",
".............................................",
".............................................",
".............................................",
".............................................",
".............................................",
"..................#..........#...............",
"................###..........###.............",
"..............#####..........#####...........",
"............########################.........",
"............########################.........",
"..............#####..........#####...........",
"................###..........###.............",
"..................#..........#...............",
".............................................",
".............................................",
".............................................",
".............................................",
"............................................."}
const char* const VIEW_data[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
".........##.............",
"....###.#..#.##.........",
"...#...##...#..#........",
"...#....##..##..#.......",
"....##...##..##..#......",
".....#....#...#...#.....",
"......#...##..##..#.....",
".......#...#...#...#....",
"..#....#...#.......#....",
".#.##..#...........#....",
".#...#.#............#...",
".#...#.#............#...",
"..#...#.............#...",
"...#................#...",
"...#.................#..",
"....#................#..",
".....###.............#..",
"........##...........#..",
"..........#..........#..",
"...........#..........#.",
"............#..........#",
".............#..........",
"..............#........."}
const char* const VIEWALL_data[] [static] |
{
"24 24 2 1",
"# c #000000 s Foreground",
". c None",
"........................",
".....#...#....#...#.....",
"..#...#...#..#...#...#..",
"...#...##########...#...",
"....#..#........#..#....",
".#...##...####...##...#.",
"..#.#...##....##...#.#..",
"...#....#..##..#....#...",
".##....#..####..#....##.",
"...#....#..##..#....#...",
"...##...##....##...##...",
"..#..##...####...##..#..",
".#...#.##......##.#...#.",
"....#..##########..#....",
"...#...#..#..#..##..#...",
"......##..#..#...##.....",
".....##..#....#...##....",
"....##.............#....",
"....#..............##...",
"...##....#....#.....##..",
"..##...###....###....##.",
".##....####..####.....#.",
".#.....#........#.....#.",
"........................"}