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Variables | |
static const char *const | PICK_data [] |
static const char *const | VIEW_data [] |
static const char *const | HELP_data [] |
static const char *const | HOME_data [] |
static const char *const | SETHOME_data [] |
static const char *const | VIEWALL_data [] |
static const char *const | SEEK_data [] |
static const char *const | GRAYSEEK_data [] |
static const char * | persp_data [] |
static const char * | ortho_data [] |
static const char * | bigx [] |
static const char * | bigy [] |
static const char * | bigz [] |
static const char * | ivfappwiz [] |
static const char * | fred [] |
static const char * | switch_arrow [] |
static const char * | left_arrow [] |
static const char * | right_arrow [] |
const char* bigx[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", "........................", "........................", "........................", "........................", "........................", "......#####...#####.....", ".......###.....###......", "........###....##.......", ".........##...##........", "..........##.##.........", "...........###..........", "...........###..........", "...........####.........", "..........######........", ".........##..###........", "........##....###.......", ".......###.....###......", "......#####...#####.....", "........................", "........................", "........................", "........................", "........................"}
const char* bigy[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", "........................", "........................", "........................", "........................", "........................", "......######...####.....", ".......####.....##......", "........###....##.......", "........####...#........", ".........####.##........", "..........###.#.........", "..........#####.........", "...........###..........", "...........###..........", "...........###..........", "...........###..........", "...........###..........", ".........#######........", "........................", "........................", "........................", "........................", "........................"}
const char* bigz[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", "........................", "........................", "........................", "........................", "........................", ".......##########.......", ".......##....####.......", ".......#.....###........", "............####........", "...........####.........", "...........###..........", "..........####..........", ".........####...........", ".........###............", "........####....#.......", ".......####.....#.......", ".......###.....##.......", ".......##########.......", "........................", "........................", "........................", "........................", "........................"}
const char* fred[] [static] |
const char* const GRAYSEEK_data[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", "........................", "..........#.#...........", "...........#............", "..........#.#...........", ".........#.#.#..........", ".......##.....##........", "......#....#....#.......", "......#.........#.......", ".....#.....#.....#......", "..#.#.............#.#...", "...#.#.#.#...#.#.#.#....", "..#.#.............#.#...", ".....#.....#.....#......", "......#.........#.......", "......#....#....#.......", ".......##.....##........", ".........#.#.#..........", "..........#.#...........", "...........#............", "..........#.#...........", "........................", "........................", "........................"}
const char* const HELP_data[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", "........................", "........................", "........................", "........................", "........................", ".........#####..........", "........##..###.........", "........###.###.........", "........###.###.........", ".........#..###.........", "............##..........", "...........##...........", "...........#............", "...........#............", "........................", "..........###...........", "..........###...........", "..........###...........", "........................", "........................", "........................", "........................", "........................"}
const char* const HOME_data[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", "........................", "........................", "........................", ".......##..#............", ".......##.###...........", ".......####.##..........", ".......###...##.........", ".......##.....##........", "......##.......##.......", ".....##..###....##......", "....###..#.#....###.....", "...##.#..###....#.##....", "...#..#.........#..#....", "......#.........#.......", "......#.........#.......", "......#....###..#.......", "......#....#.#..#.......", "......#....#.#..#.......", "......#....#.#..#.......", "......###########.......", "........................", "........................", "........................"}
const char* ivfappwiz[] [static] |
const char* left_arrow[] [static] |
{ "37 21 2 1", "# c #000000 s Foreground", ". c None", ".....................................", ".....................................", ".....................................", ".....................................", ".....................................", ".....................................", ".....................................", ".....................................", "..................#..................", "................###..................", "..............#####..................", "............#################........", "............#################........", "..............#####..................", "................###..................", "..................#..................", ".....................................", ".....................................", ".....................................", ".....................................", "....................................."}
const char* ortho_data[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", "..........#.............", ".........####...........", "........#.#..##.........", ".......#..#....##.......", "......#...#......##.....", ".....#....#........##...", "....#.....#........##...", "...#......#.......#.#...", "...###....#......#..#...", "...#..##..#.....#...#...", "...#....###....#....#...", "...#.....####.#.....#...", "...#....#...###.....#...", "...#...#.....#.##...#...", "...#..#......#...##.#...", "...#.#.......#.....##...", "...##........#.....#....", "...##........#....#.....", ".....##......#...#......", ".......##....#..#.......", ".........##..#.#........", "...........####.........", "........................"}
const char* persp_data[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", "........................", "..........#.............", ".........####...........", "........#.#..##.........", "........#.#....##.......", ".......#..#......##.....", ".......#..#........##...", "......#...#.......###...", "......#...#......#..#...", ".....#....#.....#...#...", ".....#....#...##....#...", "....#.....#..#......#...", "....#....#.##.......#...", "...#....#..#.##.....#...", "...###.#..#....##...#...", "...#..####.......##.#...", "...#.#..#..........##...", "...##...#.......####....", "...###..#...####........", "......######............", "........................", "........................", "........................"}
const char* const PICK_data[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", "........................", ".......#................", ".......##...............", ".......###..............", ".......####.............", ".......#####............", ".......######...........", ".......#######..........", ".......########.........", ".......#########........", ".......##########.......", ".......###########......", ".......#########........", ".......#######..........", ".......####.###.........", ".......##...###.........", ".............###........", ".............###........", "..............###.......", "..............###.......", "...............##.......", "........................", "........................"}
const char* right_arrow[] [static] |
{ "37 21 2 1", "# c #000000 s Foreground", ". c None", ".....................................", ".....................................", ".....................................", ".....................................", ".....................................", ".....................................", ".....................................", ".....................................", "......................#..............", "......................###............", "......................#####..........", "..........###################........", "..........###################........", "......................#####..........", "......................###............", "......................#..............", ".....................................", ".....................................", ".....................................", ".....................................", "....................................."}
const char* const SEEK_data[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", "........................", "..........###...........", "..........###...........", "..........###...........", ".........#####..........", ".......##..#..##........", "......#....#....#.......", "......#....#....#.......", ".....#.....#.....#......", "..####...........####...", "..########...########...", "..####...........####...", ".....#.....#.....#......", "......#....#....#.......", "......#....#....#.......", ".......##..#..##........", ".........#####..........", "..........###...........", "..........###...........", "..........###...........", "........................", "........................", "........................"}
const char* const SETHOME_data[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", "........................", "......................##", ".................#...###", ".......##..#.....##.###.", ".......##.###....#####..", ".......####.##...####...", ".......###...##..#####..", ".......##.....##.######.", "......##.......##.......", ".....##..###....##......", "....###..#.#....###.....", "...##.#..###....#.##....", "...#..#.........#..#....", "......#.........#.......", "......#.........#.......", "......#....###..#.......", "......#....#.#..#.......", "......#....#.#..#.......", "......#....#.#..#.......", "......###########.......", "........................", "........................", "........................"}
const char* switch_arrow[] [static] |
{ "45 21 2 1", "# c #000000 s Foreground", ". c None", ".............................................", ".............................................", ".............................................", ".............................................", ".............................................", ".............................................", ".............................................", ".............................................", "..................#..........#...............", "................###..........###.............", "..............#####..........#####...........", "............########################.........", "............########################.........", "..............#####..........#####...........", "................###..........###.............", "..................#..........#...............", ".............................................", ".............................................", ".............................................", ".............................................", "............................................."}
const char* const VIEW_data[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", ".........##.............", "....###.#..#.##.........", "...#...##...#..#........", "...#....##..##..#.......", "....##...##..##..#......", ".....#....#...#...#.....", "......#...##..##..#.....", ".......#...#...#...#....", "..#....#...#.......#....", ".#.##..#...........#....", ".#...#.#............#...", ".#...#.#............#...", "..#...#.............#...", "...#................#...", "...#.................#..", "....#................#..", ".....###.............#..", "........##...........#..", "..........#..........#..", "...........#..........#.", "............#..........#", ".............#..........", "..............#........."}
const char* const VIEWALL_data[] [static] |
{ "24 24 2 1", "# c #000000 s Foreground", ". c None", "........................", ".....#...#....#...#.....", "..#...#...#..#...#...#..", "...#...##########...#...", "....#..#........#..#....", ".#...##...####...##...#.", "..#.#...##....##...#.#..", "...#....#..##..#....#...", ".##....#..####..#....##.", "...#....#..##..#....#...", "...##...##....##...##...", "..#..##...####...##..#..", ".#...#.##......##.#...#.", "....#..##########..#....", "...#...#..#..#..##..#...", "......##..#..#...##.....", ".....##..#....#...##....", "....##.............#....", "....#..............##...", "...##....#....#.....##..", "..##...###....###....##.", ".##....####..####.....#.", ".#.....#........#.....#.", "........................"}