00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00017 *** BORDEAUX, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 /*======================================================================= 00021 ** Author : ImageViz-Generator (Sep 2013) 00022 ** Modified by : ImageViz-Generator 00023 **=======================================================================*/ 00024 #ifndef _SO_SPHEREDILATE3D_IMAGE_FILTER_H_ 00025 #define _SO_SPHEREDILATE3D_IMAGE_FILTER_H_ 00026 #include <ImageViz/SoImageViz.h> 00027 #include <ImageViz/Engines/SoSubImageVizEngine.h> 00028 #include <ImageViz/Engines/SoImageVizEngineOutput.h> 00029 #include <ImageViz/Engines/SoImageVizEngine.h> 00030 00031 #include <Inventor/fields/SoSFEnum.h> 00032 #include <Inventor/fields/SoSFInt32.h> 00033 #include <ImageViz/Fields/SoSFImageDataAdapter.h> 00034 00035 00072 class SoDilationBallProcessing3d : public SoImageVizEngine 00073 { 00074 00075 SO_IMAGEVIZ_ENGINE_HEADER(SoDilationBallProcessing3d); 00076 00077 public: 00079 SoDilationBallProcessing3d(); 00080 00082 SoSFImageDataAdapter inImage; 00083 00087 SoSFInt32 elementSize; 00088 00092 enum PrecisionMode{ 00096 FASTER = 0, 00100 PRECISE = 1 00101 }; 00102 00106 SoSFEnum precisionMode; 00107 00109 SoImageVizEngineOutput<SoSFImageDataAdapter,SoImageDataAdapter*> outImage; 00110 00111 00112 private: 00114 virtual ~SoDilationBallProcessing3d(); 00115 00116 }; 00117 00118 #endif