#include <Inventor/SbBox.h>#include <Inventor/actions/SoSubAction.h>#include <Inventor/nodes/SoComplexity.h>#include <Inventor/nodes/SoDrawStyle.h>#include <Inventor/nodes/SoFont.h>#include <Inventor/nodes/SoLightModel.h>#include <Inventor/nodes/SoMaterialBinding.h>#include <Inventor/nodes/SoNormalBinding.h>#include <Inventor/nodes/SoPickStyle.h>#include <Inventor/nodes/SoShapeHints.h>#include <Inventor/nodes/SoTexture.h>#include <Inventor/nodes/SoTextureCoordinateBinding.h>#include <Inventor/actions/SoGLRenderAction.h>#include <Inventor/nodes/SoUnits.h>#include <Inventor/nodes/SoTransparencyType.h>#include <Inventor/elements/SoDecimationTypeElement.h>Go to the source code of this file.
Classes | |
| class | SoCallbackAction |
| Performs a generic traversal of a scene graph or path. More... | |
Typedefs | |
| typedef void | SoTriangleCB (void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3) |
| typedef void | SoLineSegmentCB (void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2) |
| typedef void | SoPointCB (void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v) |
| typedef void SoLineSegmentCB(void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2) |
| typedef void SoPointCB(void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v) |
| typedef void SoTriangleCB(void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3) |