#include <Inventor/SbBox.h>
#include <Inventor/actions/SoSubAction.h>
#include <Inventor/nodes/SoComplexity.h>
#include <Inventor/nodes/SoDrawStyle.h>
#include <Inventor/nodes/SoFont.h>
#include <Inventor/nodes/SoLightModel.h>
#include <Inventor/nodes/SoMaterialBinding.h>
#include <Inventor/nodes/SoNormalBinding.h>
#include <Inventor/nodes/SoPickStyle.h>
#include <Inventor/nodes/SoShapeHints.h>
#include <Inventor/nodes/SoTexture.h>
#include <Inventor/nodes/SoTextureCoordinateBinding.h>
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/nodes/SoUnits.h>
#include <Inventor/nodes/SoTransparencyType.h>
#include <Inventor/elements/SoDecimationTypeElement.h>
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Classes | |
class | SoCallbackAction |
Performs a generic traversal of a scene graph or path. More... | |
Typedefs | |
typedef void | SoTriangleCB (void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3) |
typedef void | SoLineSegmentCB (void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2) |
typedef void | SoPointCB (void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v) |
typedef void SoLineSegmentCB(void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2) |
typedef void SoPointCB(void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v) |
typedef void SoTriangleCB(void *userData, SoCallbackAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3) |