00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00017 *** BORDEAUX, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 /*======================================================================= 00021 ** Author : VSG (MMM YYYY) 00022 **=======================================================================*/ 00023 00024 #ifndef _MO_VEC3SETIj_ 00025 #define _MO_VEC3SETIj_ 00026 00027 #include <Inventor/fields/SoSFVec3f.h> 00028 #include <Inventor/fields/SoSFEnum.h> 00029 #include <Inventor/nodes/SoNode.h> 00030 00031 #include <MeshVizXLM/mapping/MoMeshVizDataMapping.h> 00032 #include <MeshVizXLM/mesh/data/MiDataSetIj.h> 00033 #include <MeshVizXLM/mapping/nodes/MoActionNode.h> 00034 00064 class MESHIVIZDM_API MoVec3SetIj : public MoActionNode { 00065 00066 SO_NODE_HEADER(MoVec3SetIj) ; 00067 00068 public: 00069 00073 MoVec3SetIj() ; 00074 00078 virtual void setVec3Set(const MiVec3dSetIj* vec3Set) { m_vec3Set = vec3Set; }; 00079 00083 virtual const MiVec3dSetIj* getVec3Set() { return m_vec3Set; }; 00084 00085 /*----------------------------------------------------------------------------*/ 00086 private: 00087 static void initClass() ; 00088 static void exitClass() ; 00089 00090 private: 00091 virtual void doAction(SoAction *action) ; 00092 00093 private: 00094 virtual ~MoVec3SetIj() ; 00095 00096 const MiVec3dSetIj* m_vec3Set; 00097 00098 } ; 00099 00100 #endif /* _MO_VEC3SETIj_ */ 00101 00102