| SoStereoElement Class |
Stores the current stereo attributes.
Namespace: OIV.Inventor.Elements
The SoStereoElement type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| GetBalanceAdjustment | Returns the stereo balance adjustment. | |
| GetClassStackIndex | Obsolete. Returns the stack id for this element. | |
| GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
| GetInstance | Return the top (current) instance of the element in the state. | |
| GetInterEyeDistance | Returns the inter-eye distance (immersive MP only). | |
| GetReversedView | Returns the inverted view flag. | |
| GetStereoAdjustment | Returns the stereo offset adjustment. | |
| GetStereoMode | Returns the stereoMode. | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| IsBalanceAdjustmentNearFrac | Returns true when the stereo balance adjustement is defined as a fraction of the camera near distance. | |
| IsStereoAbsoluteAdjustments | Returns true if stereo adjustments are absolute. | |
| Pop | Pops element. | |
| Push | Pushes element. | |
| Set | Sets the stereo mode, LEFT_VIEW, RIGHT_VIEW, or MONOSCOPIC. | |
| SetBalanceAdjustment(SoState, Single) | Calls SetBalanceAdjustment(state, stbalance, false). | |
| SetBalanceAdjustment(SoState, Single, Boolean) | Sets the stereo balance adjustment. | |
| SetInterEyeDistance | Sets the inter-eye distance (immersive MP only). | |
| SetReversedView | Sets the stereo inverted view flag. | |
| SetStereoAbsoluteAdjustments | Indicates if the stereo offset and and balance setting should be interpreted as factors or as absolute parameters. | |
| SetStereoAdjustment | Sets the stereo offset adjustment. | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
This element stores the current stereo attributes.