| SoIntersectionDetectionActionSetIntersectEpsilon Method |
Note: This API is now obsolete.
Sets epsilon (small value) to be used in the collision computation.
Namespace: OIV.Inventor.CollisionAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.38.0 (9.9.38.0)
Syntax[EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("See documentation for more details")]
public static void SetIntersectEpsilon(
float epsilon
)<EditorBrowsableAttribute(EditorBrowsableState.Never)>
<ObsoleteAttribute("See documentation for more details")>
Public Shared Sub SetIntersectEpsilon (
epsilon As Single
)public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
[ObsoleteAttribute(L"See documentation for more details")]
static void SetIntersectEpsilon(
float epsilon
)
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<ObsoleteAttribute("See documentation for more details")>]
static member SetIntersectEpsilon :
epsilon : float32 -> unit
Parameters
- epsilon
- Type: SystemSingle
RemarksIf the distance between two objects is less than epsilon, the objects are considered to have collided.Obsoletesince Open Inventor 4000
No longer used.
See Also