| SoTextureImage3Element Class |
Stores the current 3D texture image.
Namespace: OIV.Inventor.Elements
The SoTextureImage3Element type exposes the following members.
| Name | Description | |
|---|---|---|
| CallSetSubElt | Obsolete. Calls CallSetSubElt(subSize, xoffset, yoffset, zoffset, bytes, texname, System.Int32(0)). | |
| ContainsTransparency(SoState) | Calls ContainsTransparency(state, System.Int32(0)). | |
| ContainsTransparency(SoState, Int32) | Returns true if the texture contains transparency info. | |
| Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| Get(SoState, SbVec3s, Int32, Int32, Int32, Int32, Int32, SbColor) | Calls Get(state, size, numComponents, wrapS, wrapT, wrapR, model, blendColor, System.Int32(0)). | |
| Get(SoState, SbVec3s, Int32, Int32, Int32, Int32, Int32, SbColor, Int32) | Gets the current image, wrap, and model. | |
| GetClassStackIndex | Obsolete. Returns the stack id for this element. | |
| GetDefault | Returns the default texture image. | |
| GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Pop | Pops element. | |
| Push | Overrides push() method to copy values from next instance in the stack. | |
| Set(SoState, SoNode, SbVec3s, Int32, Int32, Int32, Byte, Int32) | Pass texname = -1 to deactivate subtexturing. | |
| Set(SoState, SoNode, SbVec3s, Int32, Byte, SoBufferObject, Int32, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f) | Sets the current image, wrap, and model. | |
| SetSubElt | Obsolete. Calls SetSubElt(subSize, xoffset, yoffset, zoffset, bytes, texname, System.Int32(0)). | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
This element stores the current 3D texture image.