| SoWinRenderArea Methods |
The SoWinRenderArea type exposes the following members.
| Name | Description | |
|---|---|---|
| AddHook |
Adds an event handler that receives all messages dispatched
to this window.
(Inherited from SoWinGLWidget.) | |
| BindNormalContext | Makes the normal rendering context the current context. | |
| CopyWindowBits | (Inherited from SoWinGLWidget.) | |
| Dispose | ||
| Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| Flush | (Inherited from SoWinGLWidget.) | |
| GetAntialiasing | Obsolete. Gets the antialiasing used for rendering. | |
| GetAntialiasingMode | Returns the antialiasing mode set using the setAntialiasing(float,AntialiasingMode) method. | |
| GetAntialiasingParameters | Returns the antialiasing parameters set using the setAntialiasing(SoAntialiasingParameters*) method. | |
| GetAntialiasingQuality | Returns the antialiasing quality set using the setAntialiasing(float,AntialiasingMode) method. | |
| GetBackgroundColor | Gets the background color for this window. | |
| GetBackgroundIndex | Gets the window background color when in color index mode. | |
| GetBorderSize | Included for portability only. | |
| GetClassName | Returns the class name. | |
| GetCursor | Obsolete. Returns the current cursor. | |
| GetDefaultRedrawPriority | Gets the default priority number of the redraw sensor. | |
| GetFastEditSavePolicy | Returns fast editing save policy used when rendering. | |
| GetFloatingColorBuffer | Returns true if floating point rendering is used and its precision. | |
| GetFullSceneAntialiasing | Obsolete. Returns true if FSAA is currently enabled. | |
| GetGLRenderAction | Gets the GL render action to use. | |
| GetGraphicConfigTemplate | (Inherited from SoWinGLWidget.) | |
| GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
| GetIconTitle | Included for portability only. | |
| GetInvalidateCacheMode | Returns the current cache invalidation mode. | |
| GetMPEGRecorder | Returns the recorder used for MPEG encoding. | |
| GetNormalDC | Returns the device context (which is needed for SbGlContextHelper.makeCurrent). | |
| GetNormalSoContext | (Inherited from SoWinGLWidget.) | |
| GetOverlayBackgroundIndex | Obsolete. Gets the overlay window background color index. | |
| GetOverlayDC | Obsolete. Returns the overlay device context (which is needed for SbGlContextHelper.makeCurrent). | |
| GetOverlayGLRenderAction | Obsolete. Gets the GL render action for the overlay window. | |
| GetOverlaySceneGraph | Obsolete. Gets the scene graph to be rendered in the overlay plane. | |
| GetOverlaySceneManager | Obsolete. Gets the overlay plane scene manager. | |
| GetOverlaySoContext | Obsolete. Obsoletesince Open Inventor 9610 Overlay feature is legacy, and no longer makes sense with current hardware. | |
| GetPixelFormat | Returns the current pixel format. | |
| GetRedrawPriority | Gets the priority of the redraw sensor. | |
| GetSceneGraph | Gets the scene graph to be rendered in this component's window. | |
| GetSceneManager | Gets the normal scene manager. | |
| GetShareContext | ||
| GetSize | Convenience routine on the window handle. | |
| GetSortedTrianglesNumCaches | Returns the maximum number of caches allowed for the sorted triangles transparency types. | |
| GetSortedTrianglesSortFrequency | Returns the sort frequency used for the SORTED_TRIANGLES_XXX and SORTED_OBJECT_TRIANGLES_XXX transparency types. | |
| GetTitle | Gets window title. | |
| GetTransparencyType | Gets the algorithm for rendering transparent objects. | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| GetViewportRegion | Gets current viewport region to use for rendering. | |
| GetWidgetName | Returns the window handle name. | |
| Hide | This hides the component. | |
| IsAutoRedraw | Queries whether the render area will automatically redraw whenever something in the scene graph changes. | |
| IsBorder | Included for portability only. | |
| IsClearBeforeOverlayRender | Obsolete. Queries whether the overlay window will be cleared before rendering starts. | |
| IsClearBeforeRender | Queries whether the window will be cleared before rendering starts. | |
| IsClearZBufferBeforeRender | Queries whether the depth buffer (sometimes called the Z buffer) will be cleared before rendering starts. | |
| IsDoubleBuffer | Returns whether double buffering is on or off. | |
| IsDrawToFrontBufferEnable | Returns whether drawing to the front buffer is enabled. | |
| IsFloatingColorBufferSupported | Returns true if floating point rendering is available. | |
| IsFsaaSupported | Obsolete. Obsoletesince Open Inventor 8100 Method has been renamed. | |
| IsFullSceneAntialiasingAvailable | Obsolete. Returns true if FSAA is supported by current pixel format. | |
| IsFullSceneAntialiasingEnabled | Obsolete. Returns true, if full-scene antialiasing (FSAA) is enabled. | |
| IsFullSceneAntialiasingHQAvailable | Obsolete. Returns true if high quality full-scene antialiasing (FSAA) is available. | |
| IsFullSceneAntialiasingHQEnabled | Obsolete. Returns true if the high quality mode for full-scene antialiasing (FSAA) is enabled. | |
| IsFullScreen | Queries if the viewer is in fullscreen mode. | |
| IsFullScreenEnable | Queries if it is possible to put the viewer in fullscreen mode. | |
| IsTopLevelShell | Returns true if this component is a top level shell component (has its own window). | |
| IsVisible | Returns true if this component is mapped onto the screen. | |
| MakeNormalCurrent | Obsolete. Makes the normal rendering context the current context. | |
| RedrawOnSelectionChange | Call this convenience method to have this render area redraw whenever the selection list changes in the passed node. | |
| RedrawOverlayOnSelectionChange | Obsolete. Call this convenience method to have this render area overlay planes redraw whenever the selection list changes in the passed node. | |
| RegisterDevice | Registers interest in devices. | |
| RemoveHook |
Removes the event handlers that were added by
AddHook.
(Inherited from SoWinGLWidget.) | |
| Render | Calling this forces the render area to be redrawn now. | |
| RenderOverlay | Obsolete. Calling this forces the render area overlay planes to be redrawn now. | |
| SaveSnapshot(String) | Calls SaveSnapshot(filename, true). (Inherited from SoWinGLWidget.) | |
| SaveSnapshot(String, Boolean) | Save a snapshot of the current image displayed in the viewer. | |
| ScheduleOverlayRedraw | Obsolete. Schedules a redraw of the overlay planes to happen sometime soon (as opposed to immediately). | |
| ScheduleRedraw | Schedules a redraw to happen sometime soon (as opposed to immediately). | |
| SetAntialiasing(Single) | Calls SetAntialiasing(quality, OIV.Inventor.SoSceneManager.AntialiasingModes( .SoSceneManager.AUTO )). (Inherited from SoWinGLWidget.) | |
| SetAntialiasing(SoAntialiasingParameters) | Enable (or disable) antialiasing with specific parameters. | |
| SetAntialiasing(Single, SoSceneManagerAntialiasingModes) | Enable (or disable) antialiasing with specified quality and mode. | |
| SetAntialiasing(Boolean, Int32) | Obsolete. Enables smoothing and/or multi-pass antialiasing for rendering. | |
| SetAutoRedraw | The render area will automatically redraw whenever something in the scene graph changes. | |
| SetBackgroundColor | Sets the background color for this window. | |
| SetBackgroundIndex | Sets the window background color when in color index mode. | |
| SetBorder | Included for portability only. | |
| SetClearBeforeOverlayRender | Obsolete. Enables/prevents overlay window clearing from happening before a rendering starts (default is clear true). | |
| SetClearBeforeRender(Boolean) | Calls SetClearBeforeRender(trueOrFalse, true). | |
| SetClearBeforeRender(Boolean, Boolean) | Enables/prevents window clearing from happening before a rendering starts (default is clear true). | |
| SetColorMap | Sets the colors to use when displaying in color index mode. | |
| SetCursor | Obsolete. Sets the current cursor. | |
| SetDoubleBuffer | Routine that dynamically changes between single and double buffering. | |
| SetDrawToFrontBufferEnable | Sets drawing to the front buffer. | |
| SetEventCallback(SoWinRenderAreaEventCallback) | Obsolete. | |
| SetEventCallback(SoWinRenderAreaEventUserDataCallback, Object) | Obsolete. | |
| SetFastEditSavePolicy(SoGLRenderActionFastEditSavePolicies) | Calls SetFastEditSavePolicy(policy, false). | |
| SetFastEditSavePolicy(SoGLRenderActionFastEditSavePolicies, Boolean) | Sets fast editing save policy to use when rendering. | |
| SetFloatingColorBuffer(Boolean) | Calls SetFloatingColorBuffer(enable, OIV.Inventor.Win.SoWinGLWidget.FloatColorBufferSizes( .SoWinGLWidget.FLOAT_16_COLOR_BUFFER )). | |
| SetFloatingColorBuffer(Boolean, SoWinGLWidgetFloatColorBufferSizes) | Enables/disables floating point rendering using 16- or 32-bit components. | |
| SetFullSceneAntialiasing(Boolean) | Obsolete. Calls SetFullSceneAntialiasing(enable, -1.0, SoFullSceneAntialiasing.ALL). (Inherited from SoWinGLWidget.) | |
| SetFullSceneAntialiasing(Boolean, Single) | Obsolete. Calls SetFullSceneAntialiasing(enable, quality, SoFullSceneAntialiasing.ALL). (Inherited from SoWinGLWidget.) | |
| SetFullSceneAntialiasing(Boolean, Single, Int32) | Obsolete. (Inherited from SoWinGLWidget.) | |
| SetFullSceneAntialiasingHQ | Obsolete. Enables or disables the high quality mode for full-scene antialiasing (FSAA). | |
| SetFullScreen | Switches the viewer into (or out of) fullscreen mode. | |
| SetFullScreenEnable | Enables/disables fullscreen mode. | |
| SetGLRenderAction | Sets the GL render action to use. | |
| SetGraphicConfigTemplate | Sets a new graphics configuration template. | |
| SetIconTitle | Included for portability only. | |
| SetInvalidateCacheMode | Enables or disables the invalidation of render caches. | |
| SetMPEGRecorder | Sets the recorder used for MPEG encoding. | |
| SetOverlayBackgroundIndex | Obsolete. Sets the overlay window background color index. | |
| SetOverlayColorMap | Obsolete. Sets the colors to use for overlay bit planes. | |
| SetOverlayGLRenderAction | Obsolete. Sets the GL render action for the overlay window. | |
| SetOverlaySceneGraph | Obsolete. Sets the scene graph to be rendered in the overlay plane. | |
| SetOverlaySceneManager | Obsolete. Sets the overlay plane scene manager. | |
| SetPixelFormat | Sets the current pixel format. | |
| SetPostRenderCallback(SoWinRenderAreaRenderCallback) | Obsolete.
Use PostRenderCallback property instead.
| |
| SetPostRenderCallback(SoWinRenderAreaRenderUserDataCallback, Object) | Obsolete. | |
| SetRedrawPriority | Sets the priority of the redraw sensor. | |
| SetSceneGraph | Sets the scene graph to be rendered in this component's window. | |
| SetSceneManager | Sets the normal scene manager. | |
| SetSize | Convenience routine on the window handle. | |
| SetSortedTrianglesNumCaches | Sets the number of caches to use when the transparency type is SORTED_TRIANGLES_XXX or SORTED_OBJECT_TRIANGLES_XXX. | |
| SetSortedTrianglesSortFrequency | This method specifies the angle between each sorting axis when using the transparency type SORTED_TRIANGLES_XXX or SORTED_OBJECT_TRIANGLES_XXX. | |
| SetStealFocus | By default the GLWidget "steals" focus whenever the cursor moves over it. | |
| SetTitle | Sets window title. | |
| SetTransparencyType | Sets the algorithm for rendering transparent objects. | |
| SetViewportRegion | Sets viewport region to use for rendering. | |
| Show | This shows the component. | |
| SwapNormalBuffers | Swaps the normal front and back buffers. | |
| SwapOverlayBuffers | Obsolete. Swaps the overlay front and back buffers. | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| UnbindNormalContext | unbind the current context (previously bind with bindNormalContext ); | |
| UnregisterDevice | Unregisters interest in devices. |