| SoGLCacheContextElement Methods |
The SoGLCacheContextElement type exposes the following members.
| Name | Description | |
|---|---|---|
| AreMipMapsFast | true if mip-mapped textures are known to be fast. | |
| Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| ExtSupported | This routine is pretty quick. | |
| Get | Gets the current context. | |
| GetClassStackIndex | Obsolete. Returns the stack id for this element. | |
| GetExtID | Methods to quickly figure out if an OpenGL extension is available at run-time. | |
| GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
| GetIsRemoteRendering | ||
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| IsCompileModeFaster | true if we think GL_COMPILE is faster than GL_COMPILE_AND_EXECUTE. | |
| Pop | Pops element. | |
| Push | Pushes element. | |
| ResetAutoCacheBits | Used by Separators to set/reset the auto-caching bits. | |
| Set | Sets the current context. | |
| SetAutoCacheBits | Used by Separators to set/reset the auto-caching bits. | |
| ShouldAutoCache(SoState, SoGLCacheContextElementAutoCacheModes) | Obsolete. Called by nodes to say that they should/shouldn't be auto-cached (pass true if should, false if shouldn't, don't call this method at all if the node doesn't care): | |
| ShouldAutoCache(SoState, Int32) | Called by nodes to say that they should/shouldn't be auto-cached (pass true if should, false if shouldn't, don't call this method at all if the node doesn't care): | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |