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SoToVRMLActionExpandTexture2Node Method

Sets whether to bring the contents of texture files into the new scene graph , or to leave them as references to files.

Namespace: OIV.Inventor.Actions
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.36.0 (9.9.36.0)
Syntax
public void ExpandTexture2Node(
	bool e
)

Parameters

e
Type: SystemBoolean
Remarks