SoToVRMLActionExpandTexture2Node Method |
Sets whether to bring the contents of texture files into the new scene graph , or to leave them as references to files.
Namespace: OIV.Inventor.ActionsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.36.0 (9.9.36.0)
Syntaxpublic void ExpandTexture2Node(
bool e
)
Public Sub ExpandTexture2Node (
e As Boolean
)
public:
void ExpandTexture2Node(
bool e
)
member ExpandTexture2Node :
e : bool -> unit
Parameters
- e
- Type: SystemBoolean
Remarks
See Also