SoGLRenderToBufferReleaseTexImage Method (Boolean) |
Releases the Pbuffer from the current texture object.
Namespace: OIV.InventorAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.36.0 (9.9.36.0)
Syntaxpublic bool ReleaseTexImage(
bool bindDepth
)
Public Function ReleaseTexImage (
bindDepth As Boolean
) As Boolean
public:
bool ReleaseTexImage(
bool bindDepth
)
member ReleaseTexImage :
bindDepth : bool -> bool
Parameters
- bindDepth
- Type: SystemBoolean
Return Value
Type:
Boolean
RemarksRequired before rendering again. If bindDepth is set to true, releases the depth buffer instead of the color buffer
See Also