| SoGLRenderToBufferReleaseTexImage Method (Boolean) | 
Releases the Pbuffer from the current texture object. 
 
Namespace: OIV.InventorAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.37.0 (9.9.37.0)
Syntaxpublic bool ReleaseTexImage(
	bool bindDepth
)
Public Function ReleaseTexImage ( 
	bindDepth As Boolean
) As Boolean
public:
bool ReleaseTexImage(
	bool bindDepth
)
member ReleaseTexImage : 
        bindDepth : bool -> bool 
Parameters
- bindDepth
 - Type: SystemBoolean
 
Return Value
Type: 
Boolean
RemarksRequired before rendering again. If bindDepth is set to true, releases the depth buffer instead of the color buffer 
See Also