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SoOffscreenRendererSetFullSceneAntialiasing Method (Boolean, Single, Int32)

Sets the full-scene antialiasing preferences.

Namespace: OIV.Inventor
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.36.0 (9.9.36.0)
Syntax
public void SetFullSceneAntialiasing(
	bool enable,
	float quality,
	int filterMask
)

Parameters

enable
Type: SystemBoolean

Enables or disables FSAA rendering.

quality
Type: SystemSingle

Specifies the level of quality of the antialiasing rendering. The number of samples used in the antialiasing computation depends on your graphics hardware and on your video driver. NVidia graphics hardware can support number of samples * 2 levels of quality (assuming the NV_multisample_filter_hint OpenGL extension is available). The quality value is in the [0..1] interval. 0 is the lowest quality level and 1 is the highest quality level. When set to -1.0 the quality value is the default value for the pixel format.

filterMask
Type: SystemInt32

Specifies the types of shapes that should be antialiased (See SoFullSceneAntialiasing for more info.)

Remarks

Note: Use the SoFullSceneAntialiasing node to control FSAA during render traversal.

See Also