SoCollisionManagerSetFilterCallback Method (SoCollisionManagerFilterCollisionCB) |
Note: This API is now obsolete.
Use FilterCallback property instead.
Sets the delegate called when an object shape collides with a scene
shape. If the delegate returns true, the Collision Manager looks
forward for collisions; else, it aborts searching. If it is null, no filter is
applied.
Namespace: OIV.Inventor.CollisionAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.36.0 (9.9.36.0)
Syntax[ObsoleteAttribute("Use FilterCallback property instead")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public void SetFilterCallback(
SoCollisionManagerFilterCollisionCB cb
)
<ObsoleteAttribute("Use FilterCallback property instead")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Sub SetFilterCallback (
cb As SoCollisionManagerFilterCollisionCB
)
public:
[ObsoleteAttribute(L"Use FilterCallback property instead")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
void SetFilterCallback(
SoCollisionManagerFilterCollisionCB^ cb
)
[<ObsoleteAttribute("Use FilterCallback property instead")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
member SetFilterCallback :
cb : SoCollisionManagerFilterCollisionCB -> unit
Parameters
- cb
- Type: OIV.Inventor.CollisionSoCollisionManagerFilterCollisionCB
See Also