| SoTexture3 Properties |
The SoTexture3 type exposes the following members.
| Name | Description | |
|---|---|---|
| blendColor | Color used for BLEND model. | |
| borderColor | Defines border color used for border texture filtering. | |
| enableBorder | Enables borders for textures. | |
| enableCompressedTexture | Enables storage of textures on the graphics board in compressed form. | |
| filenames | Names of file(s) from which to read texture image(s). | |
| images | Contains an in-memory representation of the texture map. | |
| internalFormat | (Inherited from SoTexture.) | |
| IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
| layout | Indicates whether the data layout is a volumetric texture VOLUME or an array of bi-dimensional textures ARRAY. | |
| magFilter | Specifies the OpenGL magFilter. | |
| maxAnisotropy | Specifies on a per-texture object basis, the maximum degree of anisotropy to account for in texture filtering. | |
| minFilter | Specifies the OpenGL minFilter. | |
| model | Specifies how to map texture onto surface. | |
| useAutoMipmap | Obsolete. Sets OpenGL auto-mipmap generation (if supported). | |
| UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) | |
| wrapR | Indicates what to do when texture coordinates in the R (depth) direction lie outside the range 0-1. | |
| wrapS | Indicates what to do when texture coordinates in the S (horizontal) direction lie outside the range 0-1. | |
| wrapT | Indicates what to do when texture coordinates in the T (vertical) direction lie outside the range 0-1. |