| PlaneGeometryIntersection Constructor |
Recompute the intersection.
Recomputes the intersection boundary(s) based on the current #scene and #plane.
Normally used when the #automatic field is set to false. Useful when the goal
is simply to compute the intersection. Also useful if recomputation is too
slow. For example, to defer recomputation until the user has finished moving
the clip plane.
Returns 0 if successful. Any other value means that an error occured during the
computation and the geometry may not be valid.
Constructor
Namespace: OIV.Medical.NodesAssembly: OIV.Medical (in OIV.Medical.dll) Version: 9.9.38.0.Release.3bef1a09f76585226754446bc31bc36e4da1c7f3
Syntaxpublic PlaneGeometryIntersection()
public:
PlaneGeometryIntersection()
new : unit -> PlaneGeometryIntersection
See Also